Tschipcraft’s More Mobs Mod Wiki

Tschipcraft’s More Mobs Mod Wiki & Guide
wiki.9minecraft.net/tschipcrafts-more-mobs-mod/
Tschipcraft’s More Mobs Mod is a Minecraft mod that adds new variants of existing mobs through custom heads or through unused vanilla mobs. It uses over 85 custom player heads that can be obtained and placed in your world to transform mobs into new and unique creatures.
Guides
Step-by-step, in-game.
Converting Specific Mobs: Zombies, Skeletons, Piglins, and IllagersMatching head to mob Each custom head is tied to a base mob type. To convert, the head must correspond to a supported…How to Get Custom Mob Heads and Transform Mobs in More Mobs ModObtaining the custom heads More Mobs works by attaching custom player heads to existing mobs. You need the heads…Making More Mobs Variants Work on a Server Without Client ModsWhy it works server-side More Mobs is fully server-side. The transformations are driven by custom player head data…Troubleshooting More Mobs: Heads Not Working or Mobs Not ChangingCommon causes If applying a head does nothing, work through these checks in order. 1. Wrong base mob. The head only…
Frequently asked questions
How do I actually get the custom mob heads in survival?
Custom heads are obtained the same way vanilla mob heads are — they drop from the corresponding mob when killed by a player, or via charged creeper kills for some. Once you have a head, place it on the ground and a nearby eligible mob will transform into the variant.
Do I need to install anything on my friends' clients for the mobs to show up?
No — the mod is fully server-side, so mobs transform and behave correctly for everyone on the server. Clients without the mod will just see the vanilla mob model instead of the custom head texture.
Why isn't my mob transforming when I place the head?
Make sure the head is placed as a block (not held in your hand) and that the correct mob type is nearby — each head only works on its matching entity. Also check that the mob isn't already a variant, since variants usually won't re-transform.
Which mobs can I actually convert with this mod?
Zombies, husks, drowned, skeletons, strays, wither skeletons, mooshrooms, piglins, pillagers, evokers, and vindicators all have custom head variants. Each head is tied to one specific mob, so a zombie head won't turn a skeleton.
See all 10 Tschipcraft’s More Mobs questions ›
You May Also Like
Wikis that share the most with this one
Wikis on the same theme: mobs
More mod wikis on the site
The most downloaded mods that have a wiki here
A few wikis from each of the other kinds
3 D Buckets Resource Pack
3d Animated Doors Resource Pack
Abyssal Glitch Perspective Shaders
AerixiumSFA PTGI Shaders
100 Levels 2 Map
1000 Block Parkour Map
Actions & Better Modpack
Alaskan Wilderness Reimagined Forge Labs Recreation Modpack
6 Stairs Data Pack
A Breach Happened Data Pack
22qq Client Mod
67 Client Mod
Bad Mobs
Toms Mobs
Dodos Mobs
Alex's Mobs
Bad Mobs Mod
Special Mobs
Twisted Mobs
Skarrier Mobs
Angry Mobs Mod
Click Mobs Mod
Earth Mobs Mod
Ageing Mobs Mod
Noel
Heads
Spawn
Batman
Kismet
Primus
Raided
Auroral
Cs Fnaf
Drifter
Hornets
Leashed
Tschipcraft’s Dynamic Lights Mod
Trydeas Meleez
Truly Modular: Armory Mod
Truly Modular Archery Mod
True Ending Ender Dragon Overhaul Mod
True Ending - Ender Dragon Overhaul
Tropicraft Mod
Trolls Community Mod
Troll Commands Mod
Triple Crown Tailor Mod
Trinkets Updated Mod
Trinkets
Bookshelf Mod
AppleSkin
Clumps Mod
JourneyMap Mod
Placebo
Waystones
Nature's Compass Mod
Enchantment Descriptions Mod
Patchouli Mod
Jade Mod
Quark Mod
Balm Mod