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Contents (9)
Guides
Step-by-step, in-game.
How to Battle Wild and Trainer PokémonStarting a Battle Battles in Cobblemon are turn-based and triggered when you send out a Pokémon against a wild…How to Build and Manage Your Pokémon PartyOpening the Party Screen Once you have caught more than one Pokémon, you need to manage them. Open your party…How to Catch Your First Pokémon in CobblemonGetting a Poké Ball Cobblemon does not hand you a starter. You have to craft your first Poké Ball before you can…How to Evolve Your PokémonLevel-Based Evolution Many Pokémon evolve simply by reaching a certain level. Keep your Pokémon in your active party…How to Explore and Find Rare Pokémon SpawnsUnderstanding Spawn Conditions Wild Pokémon spawn based on biome, time of day, weather, and sometimes Y-level. A…How to Heal and Revive Your PokémonUsing Healing Items Pokémon take damage in battle and need recovery. Healing items like Potions and their stronger…
Recipes
Every recipe the mod adds, grouped by how it is made.
Crafting · 367Stonecutting · 76Cooking pot shapeless · 72Smithing (transform) · 48Smelting · 28Brewing stand · 27Cooking pot · 26Blasting · 23Campfire cooking · 1Smoking · 1
Items
Ability Capsule
Ability Patch
Ability Shield
Absorb Bulb
Adamant Mint
Air Balloon
Ancient Azure Ball
Ancient Azure Rod
Ancient Citrine Ball
Ancient Citrine Rod
Ancient Feather Ball
Ancient Feather Rod
Ancient Gigaton Ball
Ancient Gigaton Rod
Ancient Great Ball
Ancient Great Rod
Ancient Heavy Ball
Ancient Heavy Rod
Ancient Ivory Ball
Ancient Ivory Rod
Ancient Jet Ball
Ancient Jet Rod
Ancient Leaden Ball
Ancient Leaden RodBlocks
Aguav Berry
Antidote
Apicot Berry
Apricorn Button
Apricorn Door
Apricorn Fence
Apricorn Fence Gate
Apricorn Hanging Sign
Apricorn Leaves
Apricorn Log
Apricorn Planks
Apricorn Pressure Plate
Apricorn Sign
Apricorn Slab
Apricorn Stairs
Apricorn Trapdoor
Apricorn Wood
Aspear Berry
Awakening
Babiri Berry
Belue Berry
Big Root
Black Apricorn
Black Apricorn SaplingMobs
Creatures this mod adds.
Empty Poké BallNPCPokémon
Configuration
Every setting in the mod config file, with what it changes.
| Option | What it does |
|---|---|
tooltipAdditional Exp. multiplier for Exp. calculation. | No profiles animate |
allow_experience_from_pvp | Controls whether players gain experience from defeating other players' Pokémon in PvP |
allow_spectating | Toggles whether players can spectate ongoing Pokémon battles |
allow_starter_on_join | Controls whether new players receive a starter Pokémon upon joining |
alpha_pokemon_size_extra_large_multiplierAlpha Size Extra Large Multiplier | Sets the size multiplier for Alpha Pokémon with extra large hitboxes |
alpha_pokemon_size_large_multiplierAlpha Size Large Multiplier | Sets the size multiplier for Alpha Pokémon with large hitboxes |
alpha_pokemon_size_medium_multiplierAlpha Size Medium Multiplier | Sets the size multiplier for Alpha Pokémon with medium hitboxes |
alpha_pokemon_size_small_multiplierAlpha Size Small Multiplier | Sets the size multiplier for Alpha Pokémon with small hitboxes |
always_animate | Toggles whether Pokémon models always play idle animations |
ambient_pokemon_cry_ticksAmbient Pokémon Cry Ticks | Sets how often ambient Pokémon cries play in ticks |
animate_battle_tiles | Toggles whether battle tile animations play during combat |
animate_selected | Toggles animation playing on the currently selected Pokémon in the party |
announce_drop_items | Toggles chat announcements when Pokémon drop items |
apple_leftovers_chance | Sets chance for apples to leave leftovers after being eaten |
auto_update_showdown | Toggles automatic updating of the Showdown battle data |
automatic_righting_delay | Sets delay before fainted Pokémon automatically right themselves |
award_experience_on_battle_lossAward Exp. on Battle Loss | Toggles whether Pokémon gain experience when losing battles |
award_experience_to_fainted_pokemonAward Exp. to Fainted Pokémon | Toggles whether fainted Pokémon still receive battle experience |
baby_pokemon_level_durationBaby Pokémon Level Duration | Sets how long baby Pokémon remain at baby level |
Frequently asked questions
How do I start Cobblemon?
Craft a 
Poké Ball from an Apricorn and a button, then throw it at a wild Pokémon to catch it. Your first catch becomes your starter, so pick a common spawn near your base.

Poké Ball from an Apricorn and a button, then throw it at a wild Pokémon to catch it. Your first catch becomes your starter, so pick a common spawn near your base.How do I see a pokemon's ivs in Cobblemon?
IVs aren't shown by default; you need a mod or datapack that adds an IV checker, or use the Judge function if your pack enables it. Without one, IVs are hidden and only affect stats indirectly.
How do I ride a pokemon in Cobblemon?
Only certain large Pokémon are rideable, and you must have them in your party and meet the mod's riding requirements. Mount them by interacting while they're your active party member.
How do I add legendaries to Cobblemon?
Legendaries aren't in the
base mod; you need a datapack or addon that adds them. Install the addon into your world's datapacks folder or mods folder depending on its type.
base mod; you need a datapack or addon that adds them. Install the addon into your world's datapacks folder or mods folder depending on its type.See all 12 Cobblemon questions ›
Gallery
12 images from the Cobblemon Snap Mod page.
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