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Special Mobs Wiki & Guide

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Special Mobs is a Minecraft mod that adds variant versions of existing hostile mobs, giving them unique abilities, stats, and behaviors to increase combat difficulty.

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Contents (6)
  1. Overview
  2. Guides
  3. Frequently asked questions
  4. In-game images
  5. Gallery
  6. You May Also Like

Overview

Special Mobs is a Minecraft Forge mod that adds many new variants of the game's standard hostile mobs, increasing both variety and difficulty. Whenever a vanilla monster would normally spawn, there is a chance it spawns instead as a special variant of its type.

Each variant keeps the silhouette of its base mob but adds a distinctive appearance (color, size, eyes, or equipment), one or more special abilities, and frequently a themed drop that ordinary monsters do not provide. Abilities range from inflicting potion-style status effects, to summoning lightning, to teleporting their target, to spawning minions, to exploding in unusual ways. Some variants are simply bigger and tougher (Giant), or smaller and faster (Mini/Baby).

Because the variants share the spawning rules of their base mobs, players will encounter them naturally while exploring, mining, or surviving the night, making routine combat far less predictable. The sections below group the variants by their base mob type, with the notable behaviors and drops for each.

Special Mobs is a Minecraft Forge mod that adds many new variants of the game's standard hostile mobs, increasing both variety and difficulty. Whenever a vanilla monster would normally spawn, there is a chance it spawns instead as a special variant of its type.

Each variant keeps the silhouette of its base mob but adds a distinctive appearance (color, size, eyes, or equipment), one or more special abilities, and frequently a themed drop that ordinary monsters do not provide. Abilities range from inflicting potion-style status effects, to summoning lightning, to teleporting their target, to spawning minions, to exploding in unusual ways. Some variants are simply bigger and tougher (Giant), or smaller and faster (Mini/Baby).

Because the variants share the spawning rules of their base mobs, players will encounter them naturally while exploring, mining, or surviving the night, making routine combat far less predictable. The sections below group the variants by their base mob type, with the notable behaviors and drops for each.

Guides

Step-by-step, in-game.

Frequently asked questions

What does the Special Mobs Mod add?
It adds variant versions of existing hostile mobs with unique abilities, stats, and behaviors. These include things like Creepers that create a fire explosion, skeletons that shoot poisoned arrows, and mob jockeys such as a skeleton riding a Ghast.
What are the Special Mobs Creeper variants?
New Creeper variants include Fire Creepers, Death Creepers, Doom Creepers, and Jumping Creepers. Creepers are the mob the mod is mostly known for, and some variants let you get materials you normally couldn't.
Does Special Mobs add baby mobs?
Yes, baby mobs are included, and baby monsters will drop items. Baby mobs are mentioned alongside the mod's other variants.
Do Endermen drop their held item with Special Mobs?
Yes, the mod tweaks Endermen so they drop their held item when killed. It also adds unique Endermen variants with abilities like freezing you, shooting lightning, and teleporting you.

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Special Mobs
Special Mobs
Saman
Saman
Berserker
Berserker
Barbarian
Barbarian
Crimson Aboriginal
Crimson Aboriginal
Ice Shooter
Ice Shooter
Slime Spider
Slime Spider
Void Shooter
Void Shooter