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Ad Astra Wiki & Guide

Guides 6FAQ 10Items 83Blocks 333Mobs 14Projectiles 5Recipes 505Related mods 60

Ad Astra is a space-themed Minecraft mod that adds rockets, launch pads, and hostile planets with unique blocks, ores, and machinery for interplanetary exploration.

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Contents (11)
  1. Guides
  2. Recipes
  3. Items
  4. Blocks
  5. Mobs
  6. Projectiles & Effects
  7. Configuration
  8. Other settings in this file
  9. Frequently asked questions
  10. Gallery
  11. You May Also Like

Guides

Step-by-step, in-game.

Recipes

Every recipe the mod adds, grouped by how it is made.

Crafting · 313Stonecutting · 130Smelting · 26Blasting · 14Compressing · 10Cryo freezing · 4Nasa workbench · 4Oxygen loading · 2Refining · 1Alloying · 1

Items

View all 83 items →

Blocks

View all 333 blocks →

Mobs

Creatures this mod adds.

Corrupted LunarianGlacian RamLanderLunarianLunarian Wandering TraderMartian RaptorMoglerPygroPygro BruteStar CrawlerSulfur CreeperTier 1 RoverZombified MoglerZombified Pygro

Projectiles & Effects

Entities this mod registers that are not creatures — projectiles, spell effects and technical helpers.

Air VortexTier 1 RocketTier 2 RocketTier 3 RocketTier 4 Rocket

Configuration

Every setting in the mod config file, with what it changes.

OptionWhat it does
allowFlagImagesAllows flag images to be displayed on rockets or banners
atmosphereLeaveSets the altitude at which a planet's atmosphere ends
coalGeneratorEnergyGenerationPerTickSets energy produced per tick by the coal generator
deshTierSets the rocket tier required for Desh-level destinations
disableAirVortexesTurns off air vortexes that pull entities on planets
disableGravityTurns off gravity effects on planets entirely
disableOxygenTurns off oxygen requirements, letting players breathe anywhere
disableTemperatureTurns off temperature damage on planets
disabledPlanetsLists planets that are disabled and cannot be visited
distributionRefreshRateSets how often the energy distribution network refreshes
energizerEnergyCapacitySets how much energy the energizer can store
etrionicBlastFurnaceBlastingEnergyPerItemSets energy used per item in the etrionic blast furnace
forcePlanetTickForces planets to keep ticking even when unloaded
ironTierSets the rocket tier required for Iron-level destinations
launchEfficientFuelCostSets fuel consumed by efficient rocket launches
launchFromAnywhereAllows rockets to launch from any location, not just launch pads
launchFuelCostSets how much fuel a rocket launch consumes
maxDistributionBlocksLimits how many blocks a single distribution network can connect
ostrumTierSets the tier level for ostrum-tier machines and equipment
pipeRefreshRateSets how often pipes update their fluid or energy transfer
planetRandomTickSpeedControls how often random ticks occur on planets

Other settings in this file

3 more options the mod ships without its own description. Names are taken straight from the config file.

  • clientConfig
  • descriptionLive long and prosper, and may the force be with you.
  • machines

See all 30 settings →

Frequently asked questions

How do I start Ad Astra Mod?
Craft a NASA Workbench, use it to assemble a Tier 1 Rocket and a Launch Pad, then place the pad and rocket down. See our 'How to Start Ad Astra' guide for the full first-rocket walkthrough.
How do I build a rocket in Ad Astra?
Rockets are assembled in the NASA Workbench from a rocket-nose, rocket-body, rocket-fin, and engine components rather than crafted on a normal table. Higher tiers need better materials and unlock further planets.
How do I launch a rocket?
Place the rocket on a Launch Pad, fuel it, then right-click the rocket to board and press the launch key. You need a full fuel tank and, for planets without breathable air, a working oxygen setup before you go.
How do I get oxygen in Ad Astra?
Craft an Oxygen Loader and Oxygen Tank, fill the tank at the loader, and wear it so your suit has air on airless planets. See 'How to Get Oxygen and Survive on Airless Planets' for the full setup.

See all 10 Ad Astra questions ›