Wiki 9Minecraft Silent Gear Wiki
Silent Gear Wiki

Silent Gear Wiki & Guide

wiki.9minecraft.net/silent-gear-metalworks-mod/

The community wiki and guide for Silent Gear — recipes, items, tags and mechanics, kept current for every Minecraft version the mod supports.

592recipes · MC 1.21.1
586recipes · MC 1.20.1
143wiki pages
2MC versions
Updated 12 days ago455.3K downloads132 followersLicense: MIT License

About this mod

Requirements

Minecraft Forge and Silent Lib are required! Other mods and data packs are optional.

Introduction

Silent Gear is a mod that focuses on tools, weapon, and armor (collectively called "gear".) Gear can be crafted from any material used to make tools and armor in vanilla Minecraft, plus many more. Silent Gear also adds a couple of ores and several new metals that can also be used as gear materials.

Key Features

Tools, Weapons, and Armor

  • Tools - Includes pickaxes, shovels, axes, paxels, hoes, mattocks, sickles, prospector hammers (searches for ores), hammers (AOE pickaxe), excavators (AOE shovel), saw (cuts down whole trees).
  • Weapons - Includes swords, tridents, machetes, katana, daggers, knives, bow, crossbow, and slingshot
  • Armor
  • Elytra

Materials

Materials are the things used to craft the parts of gear (tools, weapons, and armor.)

  • Basic "vanilla" materials include wood, stone, flint, netherrack, copper, iron, gold, diamond, emerald, obsidian, netherite, and more.
  • A few unique Silent Gear materials including crimson steel, azure electrum, and tyrian steel.
  • Metals commonly added by mods such as tin, silver, lead, and many more are supported. The items required to use these materials are _not_ added by Silent Gear.

Crafting Gear

Almost all recipes are shapeless and can be made in any vanilla crafting grid. Check JEI if you are unsure of a recipe!

Blueprints and templates are essential for crafting any gear item. A blueprint can be reused infinitely. A template is consumed with one use. They are identical otherwise.

_Every item requires a main part. Tools and weapons requires a rod and some require a cord._

Tools and Melee Weapons

Combine the blueprint (or template) for the tool with the correct number of materials to make the main part (tool head, blade, etc.) The materials must all be the same, but may have different grades or other modifiers. Then craft the main part with a rod. You can craft a rod using a rod blueprint, or just use a plain ol' stick if you have nothing else.

Blueprint to head to tool with rod (shapeless)

Or just use the quick recipe (available for most tools)

Quick craft of a pickaxe

Ranged Weapons and Fishing Rods

Ranged weapons such as bows and crossbows, as well as fishing rods, require a cord part in addition to a main part and a rod. The crafting process is identical, except that you must add both the cord and the rod at the same time.

Quick craft of a bow

Armor

Armor requires only a main part, called plates. There is no quick crafting recipe. Craft the armor plates first, then craft the plates into armor. You can optionally add a lining part during crafting.

Making armor platesArmor plates plus lining to make armor

Elytra

Elytra require both wings (the main part) and a binding part to craft. The wings are non-functional by themselves and must be crafted with a binding. The wings may only be crafted with materials in the "cloth" and "sheet" categories, which includes sheet metal made in the metal press.

Crafting elytra wingsCrafting a finished elytra with wings and binding

Curios

Curios (such as rings and bracelets) are a little different. They still require a blueprint for the main part, but also require jeweler's tools during the crafting process.

First, make the main part with the blueprint. Unlike most items, this will _only accept metal materials_ (determined by material category). Second, use the jeweler's tools to craft an adornment. Finally, use the jeweler's tools to combine the parts into a finished curio item.

Crafting a ring shankCrafting an adornmentCrafting a ring with adornment

Vanilla Conversion

Most vanilla items can be converted into a Silent Gear equivalent by simply placing it into a crafting grid by itself.

Grades and the Material Grader

Grades are material modifiers which apply an additional multiplier on some, but not all stats. Possible grades are, from lowest to highest: E, D, C, B, A, S, SS, SSS, and MAX. Materials can be graded in the material grader block. The grader requires catalysts to function, and consumes one catalyst per grading attempt. Grades are assigned randomly, based on a normal distribution.

The material grader

Catalysts

Catalysts are consumed when grading. The average grade depends on the tier of the catalyst, meaning that higher tier catalysts are more likely to give better grades.

There are five possible catalyst tiers, defined by item tags, but only three have items in them by default. The default catalysts are:

  • Glowing dust (tier 1)
  • Blazing dust (tier 2)
  • Glittery dust (tier 3)

Re-grading

Materials that are already graded can be placed back into the grader to re-grade them. If the material grader rolls a higher grader, the material gets the new grade. If it rolls the same grade or lower, nothing changes but catalyst is still consumed.

Compound Making (Alloys)

Certain blocks can be used to craft compound material items (often called "alloys" by the community!) These blocks include the metal alloyer, recrystallizer, and refabricator. These blocks are more mid/late game, so don't expect to be able to craft them right away. They can combine up to four materials into a single compound. Place two or more unique, simple (not compound) materials into the input slots, then toggle the "Work" button when you are happy with the result preview.

Repairing

(Description truncated.)

Compatibility

Which Minecraft versions and mod loaders the mod supports.

LoaderMC 26.1.2MC 26.1.1MC 26.1MC 1.21.11MC 1.21.1MC 1.21MC 1.20.4MC 1.20.1MC 1.20MC 1.19.4MC 1.19.3MC 1.19.2
Forge
Neoforge

Dependencies

Other mods required (or optional) to run this mod.

Silent Lib (required)

Recent updates

Latest releases with the author's changelog notes.

4.2.3 2026-08-26 · neoforge · MC 26.1.2

[26.1.2-4.2.3] - 2026-08-25

Fixed

  • Crash on join with recent NeoForge versions [#990]
  • Removed invalid mod compat recipes [#989]
  • Crash when crafting machetes (Remadon) [#988, #986]
4.2.2 2026-08-02 · neoforge · MC 26.1.2

[26.1.2-4.2.2] - 2026-08-02

Fixed

  • JEI support has been updated
  • Crash when salvaging some items on a server. An exception will be listed in the log and no items will be returned. [#980]
  • I believe this only affects spawned-in gear items and not those crafted normally
4.2.1.1 2026-05-15 · neoforge · MC 1.21, 1.21.1

[1.21.1-4.2.1.1] - 2026-05-15

Fixed

  • Any crash related to the new gear renderer

[1.21.1-4.2.1] - 2026-05-14

Added

  • Events that fire when recalculating gear data, GearRecaculateEvent.Pre/Post (Jishuna) [#946]

Changed

  • Updated pt_br localization (PrincessStellar) [#927]
  • Quick paint recipe (paint + gear) will now paint the coating instead of the main part if present

Fi

...

4.2.1 2026-05-14 · neoforge · MC 26.1.2

[26.1.2-4.2.1]

Added

  • Events that fire when recalculating gear data, GearRecaculateEvent.Pre/Post (Jishuna) [#946]
  • ### Changed
  • Updated pt_br localization (PrincessStellar) [#928]
  • Quick paint recipe (paint + gear) will now paint the coating instead of the main part if present

Fixed

  • Some items receiving invalid data components, causing serialization issues [#948]
  • Arrows onl

...

4.2.1 2026-05-14 · neoforge · MC 1.21, 1.21.1

[1.21.1-4.2.1] - 2026-05-14

Added

  • Events that fire when recalculating gear data, GearRecaculateEvent.Pre/Post (Jishuna) [#946]

Changed

  • Updated pt_br localization (PrincessStellar) [#927]
  • Quick paint recipe (paint + gear) will now paint the coating instead of the main part if present

Fixed

  • Crash when rendering gear items in some cases [#942]
  • Log spam issue (Jishuna) [#9

...

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Developer resources

Source codeReport an issue

Guides

Processes

Every recipe the mod adds, grouped by how it is made.

Crafting · 220minecraft:blasting · 10minecraft:smelting · 12silentgear:alloy_making/gem · 1silentgear:alloy_making/metal · 5silentgear:compound_part · 48silentgear:compounding/gem · 1silentgear:compounding/metal · 4silentgear:conversion · 50silentgear:damage_item · 7silentgear:gear_crafting · 70silentgear:pressing/material · 1silentgear:salvaging · 54silentgear:salvaging/gear · 33silentgear:shaped_gear_crafting · 6silentgear:smithing/coating · 33silentgear:smithing/upgrade · 34silentgear:tool_action · 9silents_mechanisms:alloy_smelting · 3silents_mechanisms:crushing · 4woodcutter:woodcutting · 9

Items

Blocks

Frequently asked questions

What is Silent Gear?

Silent Gear is a mod for building customizable tools, weapons and armor from any material — vanilla ones plus new ores and metals — where each material contributes its own stats and traits.

What tool types does Silent Gear add?

Beyond vanilla tools it adds the Paxel (pickaxe/axe/shovel combo), Prospector Hammer (finds ores), Hammer (AOE pickaxe), Excavator (AOE shovel), Sickle, Mattock and a Saw that cuts whole trees.

How do you make gear in Silent Gear?

Craft gear from parts: a main part sets the core stats, with rods, tips and other components adding to it. The material of each part determines the gear's performance and traits.

Can you upgrade gear in Silent Gear?

Yes — gear is customizable and upgradable, so you can improve tools with better materials and traits over time rather than replacing them outright.

Version history

Silent Gear 3.6.7 (MC 1.20.1) → 4.2.1.1 (MC 1.21.1): 41 recipes added · 35 recipes removed · 223 recipes updated.

+ Alloy Forge+ %s+ Azure Electrum Ingot+ Blaze Gold Ingot+ Crimson Steel Ingot+ %s Ingot+ Tyrian Steel Ingot+ Crude Hammer+ Crude Knife+ Crude Mixer+ Crude Tool Parts+ Bracelet+ Mace+ Mace Core+ Necklace+ Necklace Chain+ Ring+ Shield Plate+ Shield+ mace_blueprint+ mace_template+ Magnetic Upgrade+ Material Book+ mod_kit_paint_part+ necklace_blueprint+ necklace_template+ Paint Mixer+ quick_paint+ salvaging/gear/mace+ salvaging/gear/necklace+ %s Sheet Metal+ smithing/coating/mace+ smithing/coating/necklace+ smithing/upgrade/mace+ smithing/upgrade/necklace+ Stone Anvil+ Super MixerAzure Electrum IngotBlaze Gold IngotCrimson Steel IngotBronze Ingot− combine_fragments− %s− %s IngotTyrian Steel IngotRaw Azure SilverAzure Silver DustRaw Crimson IronCrimson Iron Dust− Bracelet− Ring− Axe− Dagger− Knife− Pickaxe− Shovel− Sword− metal_alloyer− Binding− Coating− Grip− Tip Upgrade%s Sheet MetalRough Rod− salvaging/gear/arrow~ Azure Electrum Dust~ Azure Silver Dust~ binding_blueprint~ binding_template~ Blaze Gold Dust~ bracelet_blueprint~ bracelet_template~ Coating Smithing Template+162 more

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