Born in Chaos Wiki & Guide
The community wiki and guide for Born in Chaos — recipes, items, tags and mechanics, kept current for every Minecraft version the mod supports.
About this mod
Born in Chaos is a mod that adds many new aggressive mobs with their own characteristics, it also adds a new boss, weapons and armor, decorative blocks, as well as new structures. Mod aims to diversify and complicate your survival by adding a variety of opponents that require a specific approach and tactics. With Born in Chaos, you will once again have a sense of fear of going out at night and exploring the dark caves, because now there will be dangers everywhere.
Born in Chaos is also compatible with the Better Combat mod. This modification will make the combat system with new weapons more dynamic.
Mod made with MCreator.
To disable mobs and structures, the game rules are used before the creation of the world or with the help of the command _/gamerule_ in the game itself. Also, for configuration, you can try using mods such as Born In Configuration, Bad Mobs, or In Control
VIDEOS AND REVIEWS
Spoiler
Gameplay
Mod requires GeckoLib to work.
Mod adds a lot of new mobs. Everyone differs in their level of threat and danger. Monsters are classified into types such as undead, spirits, arthropods, and monsters without a special type. All mobs spawn in specific biome types, making them compatible with any mod that adds new biomes.
UNDEAD
Spoiler
Decrepit Skeleton
A decrepit version of a normal skeleton. Can only attack in melee. It does not differ in special properties and is a rather weak opponent.
Skeleton Demoman
Almost everything is similar to Decrepit Skeleton. However, it does not burn in the sun and, when health drops to a certain limit, it starts detonating before the explosion, at this time it does not move and you have the opportunity to kill it before the explosion or manage to run away from it.
Decaying Zombie
It behaves like a normal zombie. This mob's attacks inflict Hunger and Rotten Stink on the victim. When the zombie is low on health, its flesh falls off, revealing a decrepit skeleton (turns into Decrepit Skeleton).
Baby Skeleton
Children's version of the skeleton. Runs pretty fast, but doesn't pose much of a threat on its own. Often serves as a servant of more powerful monsters.
Bone Imp
It is an enhanced version of the Baby Skeleton, found primarily in the Nether, immune to fire.
Siamese Skeletons
In many ways they are similar to the Baby Skeleton, but at less than half health they are divided into two separate skeletons. Drops Fused Bone upon death.
Barrel Zombie
A zombie stuck in a barrel is found primarily near water bodies, unlike ordinary zombies, it does not drown, and also has protection from the sun. Has increased armor. A wide variety of items can fall out of this monster, as well as complete garbage, as well as extremely rare and valuable things.
Door Knight
A zombie that uses everything that comes to hand as its equipment. The monster has protection from sunlight, increased armor, and is also able to block your attacks, which will be accompanied by a special sound. To deprive a mob of the ability to block attacks, you need to set it on fire or make an attack with an axe.
Zombie Clown
Slow and rather dense enemy. Attacking smashes an Intoxicating Decoction on the enemy, which slows down the victim and also causes a short-term poisoning and dizziness in her. When this zombie's health drops below half, it breaks a bottle of Stimulating Decoction under its feet, increasing the movement speed of all monsters around it, including itself.
Zombie Fisherman
Appears near bodies of water. Does not burn in the sun, hiding behind a hat, attacks the player with rotten fish, causing a long-lasting Rotten Stink effect. Has the highest chance of summoning maggots after death.
Zombie Lumberjack
In many ways it is similar to a regular zombie, but is armed with a special ax that can instantly break a vanilla wooden shield, and also has high damage. After death, he has a chance to drop his axe.
Swarmer
A zombie infected with flies, which has become a living nest for them. No longer burns in the sun. This zombie's attacks will cause hunger and Rotten Stink. When receiving damage, it will periodically summon a Corpse Fly. After death, it explodes, releasing a swarm of Flies, Maggots and sometimes Bloody Gadflies.
Zombie Bruiser
A dangerous type of zombie, with a decent amount of health, and also quite agile for its size. The attack knocks the player back and briefly stuns them.
Skeleton Thrasher
A formidable, but slow enemy. It has increased armor, is able to block the player’s attacks like Door Knight. To deprive a mob of the ability to block attacks, you need to set it on fire or make an attack with an ax. Skeleton attacks, in addition to high damage, strongly repel the enemy, and also briefly stun making it impossible to move and attack.
Spirit Guide
(Description truncated.)
Compatibility
Which Minecraft versions and mod loaders the mod supports.
| Loader | MC 1.21.1 | MC 1.20.1 |
|---|---|---|
| Forge | — | ✓ |
| Neoforge | ✓ | — |
Dependencies
Other mods required (or optional) to run this mod.
Recent updates
Latest releases with the author's changelog notes.
_Thornshell Crab breeding season has been fixed._
The mod is currently being completely rewritten using manual code and preparing a global update 2.0; until then, there will be no updates.
To add some variety to the wait for updates, a spring event was launched. If you don't want it in the game, simply disable it using the general game rules or simply don't update to this version. _- Start of the Chaotic Spring event The event will last until April 22 (The event can be disabled by the Seasonal Events game rule) -Now you can enable the Chaotic Spring event at any time, re
...
To add some variety to the wait for updates, a spring event was launched. If you don't want it in the game, simply disable it using the general game rules or simply don't update to this version. - Start of the Chaotic Spring event _The event will last until April 22 (The event can be disabled by the Seasonal Events game rule) -Now you can enable the Chaotic Spring event at any time, re
...
Gallery








Related mods
Mods in the same category as this one.
Guides
Processes
Every recipe the mod adds, grouped by how it is made.
Structures
Every structure the mod generates, with biomes and placement.
Items
Birch Branches
Caramel Pepper
Carrot Sword
Chocolate Heart
Coffee Candy
Creepy Gift
Dark Ritual Dagger
Elixir of Rampage
Eternal Candy
Evilometer
Fried Maggot
Frostbitten Blade
Great Reaper Axe
Gummy Vampire Teeth
Hats
Holiday Candy
Intoxicating Dagger
Krampus Horn
Magical Holiday Candy
Monster Flesh
Nightmare Scythe
Nut HammerShow all 37 items →Blocks
Argillite Lamp
Black Argillite
Black Argillite Brick
Black Argillite Brick Slab
Black Argillite Brick Stairs
Black Argillite Brick Wall
Black Argillite Button
Black Argillite Column
Black Argillite Column Slab
Black Argillite Pressure Plate
Black Argillite Slab
Black Argillite Stairs
Black Argillite Wall
Bundle of Bones
Carved Black Argillite
Cobweb Cover
Cracked Black Argillite Brick
Creepy Nutcracker
Creepy Snowman Head
Cultivated Pumpkin
Dark Grid
Dark Metal Block
Evil Carved Pumpkin
Fel SoilShow all 62 blocks →Frequently asked questions
What does Born in Chaos add?
Horror-themed mobs and grave structures, with combat gear crafted from their drops. The crafting guide covers processing, and the structures guides cover finding graves.
Where do Born in Chaos structures spawn?
The mod's grave structures and monuments generate in specific biomes. The structures and spawn-locations guides cover where to find them.
How do you craft gear in Born in Chaos?
Gear is crafted and processed from the mod's materials and mob drops, including a smithing and stonecutting line, as covered in the crafting guide.
Version history
Born in Chaos 1.7.5 (MC 1.20.1) → 1.7.6 (MC 1.21.1): 0 recipes added · 0 recipes removed · 17 recipes updated.





