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Cobblemon Emissive Ores Resource Pack Wiki

Cobblemon Emissive Ores Resource Pack Wiki & Guide

wiki.9minecraft.net/cobblemon-emissive-ores-resource-pack/

Cobblemon Emissive Ores Resource Pack adds glowing textures for the Cobblemon mod. It makes the special ores light up in the dark, so you can easily spot them in deep caves or underwater. Features: Makes the special ores from the mod light up in the dark.

Guides

Step-by-step, in-game.

Recipes

Every recipe the mod adds, grouped by how it is made.

Crafting · 311minecraft:stonecutting · 76cobblemon:cooking_pot_shapeless · 71minecraft:smithing_transform · 48minecraft:smelting · 28cobblemon:cooking_pot · 26cobblemon:brewing_stand · 25minecraft:blasting · 23minecraft:campfire_cooking · 1minecraft:smoking · 1

Items

441 items · showing 24. Browse all →

View all 441 items →

Blocks

260 blocks · showing 24. Browse all →

View all 260 blocks →

Mobs

Creatures this mod adds.

Empty Poké BallNPCPokémon

Configuration

Every setting in the mod config file, with what it changes.

OptionWhat it does
allow_experience_from_pvpAllow Experience from PvPWhether to allow Exp. gain from PvP battles.
allow_spectatingAllow SpectatingWhether to allow battles to be spectated.
allow_starter_on_joinAllow Starter on Join
ambient_pokemon_cry_ticksAmbient Pokémon Cry TicksTicks between Pokémon cries. (Currently unused)
animate_battle_tilesAnimate Battle TilesWhether or not the battle portraits of Pokemon should be animated.
announce_drop_itemsAnnounce Drop ItemsWhether to notify the Player of dropped items from defeating wild Pokémon.
apple_leftovers_chanceApple Leftovers ChanceThe chance to drop Leftovers when a Player eats an item that has #cobblemon:held/leaves_leftovers.
auto_update_showdownAuto Update ShowdownWhether to automatically update Showdown to the version shipped in the current Cobblemon version.
automatic_righting_delayAutomatic Righting DelayThe delay before rolling is undone in seconds. A negative value means righting is disabled, while a value of 0 means whenever mouse movement stops it will start undoing roll immediately.
base_apricorn_tree_generation_chanceBase Apricorn Tree Generation ChanceMultiplier on biome-based chance for Apricorn trees to spawn during world generation.
battle_pvp_max_distanceBattle PvP Max DistanceThe maximum distance at which PvP battles can occur.
battle_spectate_max_distanceBattle Spectate Max DistanceThe maximum distance at which players can spectate battles.
battle_wild_max_distanceBattle Wild Max DistanceThe maximum distance at which wild battles can occur.
big_root_propagation_chanceBig Root Propagation ChanceThe chance that Big Roots will grow more roots where possible.
capture_calculatorCapture CalculatorThe ID of the capture calculator. Can be added by another mod. If the ID doesn't exist it uses the default capture calculator.
default_box_countDefault Box CountThe number of boxes available in the PC.
default_drop_item_methodDefault Drop Item MethodDefines how items are dropped (entity, player, or inventory).
default_faint_timerDefault Faint TimerHow many seconds before reviving a fainted Pokémon.
default_flee_distanceDefault Flee DistanceHow far away a Player must get to flee a battle (non-PvP). If the value is -1, battles cannot be fled.
default_key_itemsDefault Key ItemsThe key items that players start with by default.
default_pastured_pokemon_limitDefault Pastured Pokémon LimitThe maximum Pokémon that can be placed in a Pasture block.
disable_rollDisable RollStop the camera from rolling.
display_controls_duration_secondsDisplay Controls Overlay DurationHow long in seconds the display controls overlay should stay on screen after mounting a Pokémon.
display_entity_labels_when_crouching_onlyDisplay Entity Labels When Crouching OnlyWhether to display the name above a Pokémon only when crouching or at all times.

See all 118 settings →

Frequently asked questions

What does the Cobblemon Emissive Ores Resource Pack actually do?
It replaces the textures of Cobblemon's special ores with glowing versions so they emit light and stand out in dark caves, underwater, and on high ceilings. It only changes visuals, not the ores themselves.
Why aren't my Cobblemon ores glowing after I installed the pack?
The pack needs a lighting mod to render the emissive effect: Continuity on Fabric or Optifine on Forge. Make sure the correct one is installed for your loader and that the resource pack is enabled above the default pack.
Do I need Optifine or Continuity for this to work?
Yes. Continuity handles the glowing textures on Fabric, while Optifine handles them on Forge. Without the matching mod, the ores will look like normal textures with no glow.
How do I enable the pack in my game?
Open Options, go to Resource Packs, and move the Cobblemon Emissive Ores pack from Available to Selected. Place it above any other packs that also change ore textures so its glowing versions take priority.

See all 10 Cobblemon Emissive Ores questions ›