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Tetra_data_kubejs Mod Wiki

Tetra_data_kubejs Mod Wiki & Guide

wiki.9minecraft.net/tetradatakubejs-mod/

Adds data and scripting functionality through KubeJS integration for customizing game mechanics and content.

Guides

Step-by-step, in-game.

Frequently asked questions

Where do I put my KubeJS scripts for Tetra?
Place all your Tetra data scripts in the `kubejs/server_scripts` folder alongside any other server-side KubeJS scripts. The mod will automatically scan and queue them when the world loads.
How do I apply my script changes to the world?
Run `/hp_tetra_data_kubejs apply` or `/reload` in your world to inject the staged Tetra data and test your new content immediately.
What's the difference between a material, a part, and a schematic?
A material defines the base stats and properties of gear (like durability and damage); a part is a physical piece of a tool or weapon that uses that material; a schematic teaches a workbench how to craft or attach parts together.
Can I add improvements to existing Tetra gear or only custom gear?
You can add custom improvements to both existing Tetra gear and your own custom-registered parts—improvements are defined separately and can target any compatible gear slot.

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