Wiki 9Minecraft tetra Wiki
tetra Wiki

tetra Wiki & Guide

wiki.9minecraft.net/tetra-mod/

The community wiki and guide for tetra — recipes, items, tags and mechanics, kept current for every Minecraft version the mod supports.

22recipes · MC 1.20.1
19wiki pages
1MC versions
Updated 34 days ago1.8M downloads569 followersLicense: LicenseRef-All-Rights-Reserved

About this mod

!Banner showcasing items in the workbench

Tetra is a minecraft mod that allows players to modify and improve tools, weapons and other types of equipment. Modified items can be improved over time through use. Powerful tool parts and schematics can be found in the world by scavenging ancient ruins or through trade and barter.

Tetra has two advancement tabs which covers most of the available content, and the holosphere provides an overview of the stats of modules, improvements and materials.

More information about tetra can be found on the tetra website

Tetra uses a utility library (mutil), you have to install that manually if you are not using the curseforge installer.

πŸ“ Getting Started

  1. 1. Craft a mallet using two sticks and two planks
  2. 2. Craft and place a vanilla crafting table
  3. 3. Right click the table with the mallet to upgrade it into a workbench
  4. 4. Craft a vanilla weapon, tool, shield or a bow and place it in the workbench

Check the advancements window to learn how to progress further

πŸ”Œ Mod compatibility

Tetra has curios compat by default (for the toolbelt), for more mod compat you can look into:

πŸ”— Links

πŸ“œ Licensing & use

Feel free to use this in modpacks or compilations as long as it's distributed through modrinth or curseforge. Feel free to modify or add content with datapacks (or kubejs or similar), for more information about use regarding addons and mod integration take a look at theΒ github repo.

Compatibility

Which Minecraft versions and mod loaders the mod supports.

LoaderMC 1.20.1MC 1.19.2MC 1.19.1MC 1.19
Forge
Neoforge

Dependencies

Other mods required (or optional) to run this mod.

mutil (required)

Recent updates

Latest releases with the author's changelog notes.

6.17.0 2026-08-03 · forge, neoforge · MC 1.20.1

__Changes:__

  • removed forged mesh chainmail recipes
  • changed quality improvement description

__Fixes:__

  • fixed bucklers not applying stats from offhand
6.16.0 2026-07-15 · forge, neoforge · MC 1.20.1

__Technical changes:__

  • added material improvement crafting effect outcome
  • added loot table crafting effect outcome
  • added magic capacity crafting requirement and crafting effect condition
  • added empty field to slot crafting requirement and crafting effect condition
6.15.0 2026-07-07 · forge, neoforge · MC 1.20.1

__Fixes:__

  • made toolbelt inventory stingier
  • fixed rounding issue in honing tooltips
  • fixed bow quality and ravenous improvements not affecting bow damage
  • fixed bow attributes not syncing properly

...

6.14.2 2026-05-14 · forge, neoforge · MC 1.20.1

__Fixes:__

  • fixed incorrect attribute calculations for abilities
  • fixed cooldown being incorrectly triggered for secondary abilities
  • increased width of schematic title in detail view to fill full width

__Technical changes:__

  • replaced vanilla tooltip attributes
  • fixed inverted tooltip stats showing double signs
6.14.1 2026-05-07 · forge, neoforge · MC 1.20.1

__Fixes:__

  • fixed trim names not showing up properly in item tooltips
  • fixed machetes being overly weak when breaking blocks tagged as swordVeryEfficient or swordInstamine
  • fixed rounding issue for attributes, caused stat diffs to show up when there were none
  • fixed stray pixel in crude shortblade

...

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Developer resources

Report an issue

Processes

Every recipe the mod adds, grouped by how it is made.

Crafting · 22

Structures

Every structure the mod generates, with biomes and placement.

Extractor RuinRegular Ruin

Items

Blocks