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Unbound Visual Shaders Wiki

Unbound Visual Shaders Wiki & Guide

wiki.9minecraft.net/unbound-visual-shaders/

Adds visual shader effects for enhanced graphics and lighting.

Guides

Step-by-step, in-game.

Frequently asked questions

How do I turn on path-tracing?
Open the shader settings menu (usually Shift + R by default), navigate to the Lighting section, and enable Path-Tracing. Start with lower sample counts if your frame rate drops, then increase them gradually for better quality.
Why do my metals and shiny blocks look flat?
Make sure your resource pack supports PBR textures—Unbound Visual relies on metallic and roughness maps in the texture files. If using a vanilla or non-PBR pack, blocks will render with default properties; switch to a PBR-compatible pack to see the full effect.
What's the difference between Complementary Unbound and Unbound Visual?
Unbound Visual adds path-tracing and enhanced PBR rendering on top of Complementary Unbound's base, giving you more realistic light bouncing and material appearance at the cost of higher performance demands.
My FPS is terrible. How do I make it playable?
Lower path-tracing samples, reduce render distance, disable or lower ambient occlusion quality, and turn off expensive effects like volumetric lighting. Check the Performance guide for step-by-step optimization without losing too much visual quality.

See all 10 Unbound Visual Shaders questions ›