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TAA Distant Horizons Port Shaders Wiki

TAA Distant Horizons Port Shaders Wiki & Guide

wiki.9minecraft.net/taa-distant-horizons-port-shaders/

TAA Distant Horizons Port Shaders adds Distant Horizons support for the base TAA shader. It transforms lighting in your game to give you a clear view of chunks thousands of blocks away without losing the classic vanilla style. Features: Lights up far-away terrain loaded by the Distant Horizons mod.

Guides

Step-by-step, in-game.

Frequently asked questions

How do I enable Distant Horizons rendering in TAA shaders?
Open the TAA shader settings menu (usually by pressing a hotkey like Right Shift + R), navigate to the Distant Horizons section, and toggle the option to enable rendering for far chunks. You'll need the Distant Horizons mod installed and generating chunks for this to work.
Why do distant chunks look different from nearby chunks?
Distant Horizons renders far-away terrain at lower detail levels for performance, so lighting and colors may appear simplified compared to fully-loaded chunks. This is intentional and helps maintain smooth framerates while viewing thousands of blocks away.
Can I use this shader without Distant Horizons installed?
Yes, TAA Distant Horizons Port Shaders works as a regular shader without the mod, but the Distant Horizons-specific features won't activate. You'll get the standard TAA shader effects like anti-aliasing and improved lighting.
How do I reduce lag when using this shader?
Lower the shadow quality and lighting detail settings in the shader menu, reduce the Distant Horizons render distance, or decrease your regular render distance. Disabling anti-aliasing or visual smoothing can also help on older hardware.

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