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Wmd Weapons Of Mass Destruction Wiki

Wmd Weapons Of Mass Destruction Wiki & Guide

wiki.9minecraft.net/wmd-weapons-of-mass-destruction-mod/

Adds nuclear weapons with multiple yield options as placeable blocks and falling projectiles.

Items

Blocks

Configuration

Every setting in the mod config file, with what it changes.

OptionWhat it does
bloomBloom
bloom_strengthBloom BrightnessOverall brightness of the bloom.
bloom_enabledBloom EnabledEnable the bloom around explosions (Turning this off may improve performance).
bloom_mip_levelsBloom Spread (Mip Levels)How far the bloom spreads.
bloom_step_scaleBloom Step ScaleHow wide and soft the glow is.
debugDebug
debug_overlayDebug OverlayWhether to enable the in-game overlay showing active nuke count, particle count, and FPS when nukes are active.
experimentalExperimental
flashFlash
flash_durationFlash DurationHow long the flash takes to fade out for a 1kt nuke (20 ticks = 1 second).
flash_enabledFlash EnabledEnable the fullscreen flash on detonation of nukes.
flash_opacityFlash Peak OpacityHow bright the initial flash is (Percentage as a decimal).
gpu_sortGPU Particle SortWhether to use GPU particle sort (Will use cpu sort if disabled which is slower in most cases).
max_particlesMax ParticlesMaximum number of nuke particles at once. Every 1,000,000 uses about 100 MB of GPU memory (Requires restart)
max_nukesMax Simultaneous NukesMaximum number of visual nuke explosions active at the same time (requires restart)
multi_textureMulti Texture
nuke_particleNuke Particle
render_distance_scaleParticle Fade DistanceMultiplier on the render distance for particle fading.
particle_sizeParticle SizeVisual size of every particle. Higher values cause performance loss.
texture_modeParticle TextureTexture used for nuke particles. Square = none, Nuke Particle = nuke texture, Multi Texture = random nuke textures.
particlesParticles
performancePerformance
screen_effectsScreen Effects
screen_shakeScreen ShakeEnable camera shake when a nearby nuke explodes.

See all 28 settings →