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Ray Tracing Testing Place Map Wiki

Ray Tracing Testing Place Map Wiki & Guide

wiki.9minecraft.net/ray-tracing-testing-place-map/

Map designed for testing ray tracing shader effects and lighting interactions.

Guides

Step-by-step, in-game.

Frequently asked questions

How do I start using this map?
Load the world into your Minecraft instance, then enable your shader or RTX pack in video settings before entering. The map will load you into a hub area where you can walk to different test rooms.
Do I need a shader mod installed to use this?
For Java Edition, yes—you need a path-traced shader mod like Iris or similar installed. For Bedrock Edition, you need an RTX-compatible pack enabled instead.
What's the difference between the test rooms?
Each room isolates different lighting scenarios: some focus on shadows, others on colored light reflections, glass transmission, or material interactions. This lets you test one visual effect at a time without distractions.
Can I use this map to compare two different shaders?
Yes—load the same test room with one shader, take screenshots or note the frame rate, then switch shaders and reload to compare side-by-side results in identical conditions.

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