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One Warden For Each Ancient City Mod Wiki

One Warden For Each Ancient City Mod Wiki & Guide

wiki.9minecraft.net/one-warden-for-each-ancient-city-mod/

Spawns one Warden per ancient city instead of multiple.

Guides

Step-by-step, in-game.

Frequently asked questions

How do I know if a warden has already been defeated in an ancient city?
Once you defeat the warden in an ancient city, no new wardens will spawn there. If you return to that city and don't encounter any wardens after exploring for a while, it's been cleared. You can also check your combat log or use the tracking guide to mark which cities you've already conquered.
Do I have to fight the warden to explore an ancient city?
No—you can sneak around and avoid the warden entirely if you're careful. However, the warden will still spawn and hunt you if you trigger its detection. Defeating it permanently removes the threat, making future visits much safer.
If I defeat a warden in one ancient city, will wardens stop spawning in other ancient cities too?
No, each ancient city has its own warden that you must defeat individually. Killing the warden in one city does not affect the others.
Can the warden respawn after I kill it?
No—once you defeat the warden in an ancient city, it will never spawn there again for the rest of your world.

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