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ETF Entity Texture Features Fabric & Forge Mod Wiki

ETF Entity Texture Features Fabric & Forge Mod Wiki & Guide

wiki.9minecraft.net/etf-entity-texture-features-fabric-forge-mod/

Enables advanced entity texture features including custom animations and properties.

Guides

Step-by-step, in-game.

Frequently asked questions

How do I get started with ETF after installing it?
The mod works automatically once installed—mobs will begin spawning with visual variations right away. To customize things further, you'll need to create or download custom entity texture packs and place them in your resource packs folder, then enable them in your resource pack settings.
What's the difference between glowing textures and regular textures in ETF?
Glowing textures use emissive mapping to make certain parts of a mob or player skin shine independently of lighting, so they glow even in complete darkness. Regular textures only reflect the ambient light around them, so they'll appear dim in caves or at night.
Can I add glowing effects to my own player skin?
Yes—you can create a custom skin texture with designated glowing areas, then use ETF's features to mark those areas as emissive. The mod will then render those parts as glowing when you wear that skin.
Do I need to use a special resource pack format for ETF to work?
ETF loads standard Minecraft resource packs, but to use its advanced features like glow maps and blinking animations, your resource pack needs to include ETF-specific texture files and configuration. Check the mod's documentation for the required file structure.

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