Simplex Terrain Generation Mod 1.16.5, Wiki › Guides › Simplex Terrain Generation Mod 1.16.5, Post Processors
Simplex Terrain Generation Mod 1.16.5, Post Processors
Post processors are effects applied after the initial heightmap is generated but before blocks are placed.
- Erosion: Simulates the flow of water over time, carving small gullies and depositing sediment at the base of hills for a more realistic look.
- Smoothing: Runs a blur pass over the heightmap to remove jagged edges or 'noise artifacts' from high-frequency generation.
- River Carver: A specialized processor that identifies low-lying paths and carves them deeper to ensure continuous river systems.