Back to 9Minecraft
Wiki 9Minecraft Wiki 9Minecraft
Moff’s AddonAPI-DynLoad Mod Wiki

Moff’s AddonAPI-DynLoad Mod Wiki & Guide

wiki.9minecraft.net/moffs-addonapi-dynload-mod/

Enables dynamic loading of addons through an API system.

Guides

Step-by-step, in-game.

Frequently asked questions

How do I start making an addon for this mod?
Create a module class that extends AddonModule, then create a module provider by extending AddonModuleProvider and registering your modules in the registerRawModules() method. Once registered, the mod will load your addon features only when the required mods are present.
What happens if a mod my addon depends on is missing?
The AddonAPI-DynLoad Mod will skip only the features tied to that missing mod and let the game start normally. Your addon won't crash the game—only the incompatible parts are left out.
How do I make recipes only load when another mod is installed?
Use recipe conditions in your addon config file to check if required modules are present before the recipe loads. The mod provides built-in condition checks that prevent recipes from being added if their target mod isn't active.
Can I check if a mod is loaded from inside my code?
Yes, use the template Mixin plugin included with the mod to check mod loading status at runtime. This lets you conditionally execute code based on whether specific mods are present in the game.

See all 10 Moff’s AddonAPI-DynLoad questions ›