Make Your Own RT Shaders Wiki

Make Your Own RT Shaders Wiki & Guide
wiki.9minecraft.net/make-your-own-rt-shaders/
Allows players to create custom ray-traced shader effects.
Guides
Step-by-step, in-game.
Customize Water ReflectionsLocate Water Reflection Settings Open shader options and find the water or reflection subsection. This controls how…Edit Shader Code for Custom EffectsLocate Shader Files Shader files are stored in your shader pack folder, typically in a shaders directory. Look for…Enable Ray-Traced Shadows in Your WorldAccess Shader Settings Open the shader options menu from your video settings. Look for the ray-tracing or lighting…Understand and Modify Light BouncingWhat Light Bouncing Does Light bouncing simulates how light reflects off one surface and illuminates nearby blocks.…
Frequently asked questions
How do I turn on ray-traced shadows after installing the mod?
Load the shader pack in your world settings, then open the shader options menu (usually accessible from Video Settings). Look for the ray-tracing or shadow section and enable ray-traced shadows—the mod's video guides walk through each toggle and what it does.
Why do my reflections look wrong on water?
Water reflection quality depends on your shader settings and render distance. Check the Customize Water Reflections guide to adjust reflection accuracy and sky detail—lower settings reduce lag but may show less detail.
Can I edit the shader code myself or do I need to know programming?
The mod is designed for learners; the included video guides explain shader code line-by-line so you can understand and modify it without prior experience. Start with the Edit Shader Code for Custom Effects guide to see how changes affect your world.
What's the difference between ray-traced light bouncing and regular lighting?
Ray-traced light bouncing simulates realistic light reflecting off nearby blocks and surfaces multiple times, creating softer shadows and more natural illumination. Regular lighting is faster but doesn't account for light bouncing between surfaces.
See all 10 Make Your Own RT Shaders questions ›
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