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Fleeing Animals Mod Wiki

Fleeing Animals Mod Wiki & Guide

wiki.9minecraft.net/fleeing-animals-mod/

Makes passive animals flee and avoid the player when approached or attacked.

Guides

Step-by-step, in-game.

Frequently asked questions

Do I need to configure anything when I first install this mod?
No configuration is required—the mod works immediately after installation with default settings that enable fleeing behavior for most passive mobs. If you want to exclude specific mobs or adjust behavior, you can edit the mod's configuration file, but it's optional.
How do I stop certain mobs from fleeing?
You can exclude specific mobs from the fleeing mechanic by editing the mod's configuration file and adding them to the exclusion list. Horses are excluded by default, and you can add others like llamas or other mobs you want to keep stationary.
Will this mod affect my mob farm or breeding setup?
Yes—if you attack one mob in a farm, nearby mobs will flee and scatter, making collection difficult. To avoid triggering panic, use suffocation damage, fall damage, or other indirect damage methods instead of hitting mobs directly, or exclude your farm mobs from the mod's configuration.
How far away do mobs detect that one of their group is being attacked?
The mod uses a detection range to determine which nearby mobs should flee; the exact distance depends on your configuration settings. You can adjust this range in the config file to make mobs more or less aware of distant threats.

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