Silent Gear Mod Wiki › Guides › Gear Classes and Types
Gear Classes and Types
Silent Gear categorizes equipment into several classes. Each item requires a specific set of parts to craft.
Tools
| Tool Type | Primary Function | Required Parts |
|---|---|---|
| Pickaxe | Mining stone/ores | Main, Rod, Binding |
| Shovel | Digging dirt/sand | Main, Rod, Binding |
| Axe | Chopping wood | Main, Rod, Binding |
| Mattock | Shovel/Axe hybrid | Main, Rod, Binding |
| Prospector Hammer | Finding ores | Main, Rod, Binding |
| Sickle | Harvesting crops/leaves | Main, Rod, Binding |
| Shears | Clipping sheep/leaves | Main, Binding |
Weapons
| Weapon Type | Combat Style | Required Parts |
|---|---|---|
| Sword | Standard melee | Main, Rod, Binding |
| Dagger | Fast, low reach | Main, Rod |
| Katana | High speed, combo-oriented | Main, Rod, Binding, Grip |
| Machete | High damage, clears plants | Main, Rod, Binding |
| Bow | Ranged combat | Main, Bowstring |
| Crossbow | Heavy ranged | Main, Bowstring, Stock |
Armor
Armor consists of four standard pieces: Helmet, Chestplate, Leggings, and Boots. Each piece requires a 'Main' part (plates) and can be enhanced with 'Linings' for additional protection or utility traits.