Savage and Ravage Mobs
The mod introduces several new Illager variants, each with unique behaviors and combat roles. These mobs primarily appear during Raids or at Illager Outposts.
Elite Illagers
| Mob | Health | Behavior | Drops |
|---|---|---|---|
| Griefer | 24 | Throws TNT at players and villagers. Can spawn Creepies. | Gunpowder, TNT |
| Executioner | 50 | A heavy-hitting tank that uses a large greataxe. Charges up powerful attacks. | Iron Ingot, Mask of Cruelty (Rare) |
| Trickster | 24 | Extremely fast and elusive. Throws Flash Bombs to blind players. | Confusion Bolt, Flash Bomb |
| Iceologer | 30 | Summons ice chunks above the player's head that fall and deal area damage. | Blue Ice, Packed Ice |
| Skeleton Villager | 20 | An undead variant of the villager that spawns during raids to support Illagers. | Bones, Arrows |
| Creepie | 4 | Tiny, fast-moving creepers spawned by Griefers. They explode quickly. | Gunpowder |
Griefer
The Griefer is the demolition expert of the Illager army. Instead of direct combat, it maintains distance and hurls ignited TNT. If cornered, it may spawn Creepies—miniature creepers that rush the player and detonate with a small but lethal blast radius.
Executioner
The Executioner is a massive Vindicator variant. It moves slower than a standard Vindicator but possesses significantly higher health and damage. Its primary mechanic is a 'charge' attack where it raises its axe, becoming immune to knockback before delivering a devastating blow that can disable shields.
Trickster
Tricksters are the scouts and saboteurs. They are difficult to hit due to their high movement speed and tendency to strafe. They throw Flash Bombs, which inflict the Blindness effect on players, making it easier for other Illagers to swarm the target.







