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Recurrent Complex Mod Wiki › Guides › Recurrent Complex Mechanics: Transformers

Recurrent Complex Mechanics: Transformers

Transformers are logic modules applied to a structure during the spawning process. They allow a single structure file to look different every time it appears.

Transformer Effect
Natural Air Cleans up floating blocks and ensures the structure isn't buried in a way that blocks entrances.
Natural Floor Replaces the base of the structure with biome-appropriate soil.
Negative Space Deletes specific blocks from the structure, allowing the original terrain to show through.
Ruins Randomly replaces blocks with 'ruined' versions (e.g., Cobblestone to Mossy Cobblestone) and removes blocks to create holes.
Replace Swaps one block type for another based on a percentage chance.
Pillar Generates support pillars (up or down) until they hit a solid surface.
Village Adapts the structure to fit into vanilla village generation paths and styles.