Recurrent Complex Wiki › FAQ
Recurrent Complex FAQ
10 questions players actually ask, answered.
What does the Recurrent Complex mod do?
It is a structure-generation mod that adds hundreds of randomized structures to your world, including forts, ruins, towers, water shrines, inns, graveyards, castles, trees, villages, dungeons, and mazes. It also lets you create, import, export, and share your own custom structures.
How many structures does Recurrent Complex add?
The mod bundles around 200 structures, with the 9Minecraft article describing over 200 new randomized structures. These include ruins, castles, trees, villages, dungeons, mazes, forts, water shrines, inns, and graveyards.
What Minecraft versions does Recurrent Complex support?
The Modrinth project page lists Minecraft versions 1.21.1, 26.1, 26.1.1, 26.1.2, 26.2, and 26.3, and also covers 1.20.1 and 1.12.2. The 1.12.2 version is a drop-in replacement for the original Recurrent Complex 1.12.2 mod.
What mod loaders does Recurrent Complex work with?
It supports Fabric and Forge, and also NeoForge. The 1.20.1 version supports Forge and Fabric, the 1.21.1 version supports NeoForge and Fabric, and the 26.1.2+ version supports NeoForge and Fabric.
Does Recurrent Complex add new items or blocks?
The mod registers a Spawn
Script Block, which is used to control and customize mob spawning behavior within structures and world generation. It also includes structure authoring tools such as selection items.
Script Block, which is used to control and customize mob spawning behavior within structures and world generation. It also includes structure authoring tools such as selection items.Does Recurrent Complex require any other mods?
The 1.12.2 Forge version (v.2.0.1.2) requires IvToolkit. The newer versions do not list a required dependency.
Can I use Recurrent Complex on a server without players installing it?
Yes, you can run the mod on a server without players needing to install it.
Can I create my own structures with Recurrent Complex?
Yes, you can create and save your own structures, including blocks and mobs from other mods, and export them to use in different worlds or share with others. The mod includes an in-game GUI and authoring tools for browsing, previewing, exporting, editing, and repairing structures.
What commands does Recurrent Complex add?
It provides commands such as #strucExport to save a selected structure to a file, #strucImport to load a structure from a file, and #strucExportSchematic to export a structure in the .schematic format. Newer versions also add /rc gui and vanilla /locate support for RC natural structures.
Can Recurrent Complex import schematics from other mods?
Yes, Create schematics are importable and functionality is supported for worldgen. The mod also supports old RC .rcst structure files with modern block conversion and safe missing-mod fallback.