Random Loot Mod Wiki › Guides › Random Loot Traits and Modifiers
Random Loot Traits and Modifiers
Traits are special enchant-like abilities that provide unique utility or combat effects. These are separate from standard Minecraft enchantments and can be viewed by holding Control while hovering over the item.
Common Traits
- Living: The tool is "alive" and will slowly repair its own durability over time.
- Lifesteal: A portion of the damage dealt to enemies is returned to the player as health.
- Fire: Sets the target on fire for a duration upon hit.
- Unbreakable: The tool has infinite durability and can never be destroyed.
- Phasing: Attacks ignore a percentage of the target's armor or can strike through certain obstacles.
- Enlightened: Increases the amount of experience the player gains from all sources while held.
- Hacker: Significantly boosts attack speed at the cost of some base damage.
Biome-Specific Traits
Certain traits only have a chance to appear if the Loot Case is opened within a specific biome. For example, tools opened in the Nether may roll with fire-resistance-related traits, while those opened in the Deep Dark may have stealth-based modifiers.