Random Loot Mod Wiki › Guides › Randomized Equipment
Randomized Equipment
Every item generated from a Loot Case is unique. The mod uses a procedural naming system and a randomized stat generator to ensure no two tools are exactly alike.
Tool Types
Currently, the mod supports the following tool types:
- Swords: Focused on Attack Damage and Attack Speed
- Pickaxes: Focused on Mining Speed and Reach
- Axes: High damage but slower attack speed; efficient at wood breaking
- Shovels: High efficiency for soft blocks
Rarity Tiers
Tools are assigned a rarity tier upon generation, which determines the multiplier for their base stats and the number of traits they can possess.
| Rarity | Color Code | Stat Multiplier | Trait Slots |
|---|---|---|---|
| Common | White | 1.0x | 0-1 |
| Uncommon | Green | 1.2x | 1-2 |
| Rare | Blue | 1.5x | 2-3 |
| Epic | Purple | 2.0x | 3-4 |
| Legendary | Orange | 3.0x | 5+ |
Tool Attributes
Tools can roll with bonuses to the following player attributes:
- Attack Damage: Increases the raw damage dealt per hit
- Attack Speed: Increases how quickly the tool can be swung
- Reach Distance: Increases the distance from which you can hit mobs or break blocks
- Max Health: Grants extra heart containers while the tool is held
- Movement Speed: Increases the player's walking/running speed while the tool is held
- Armor & Toughness: Provides defensive bonuses similar to wearing armor pieces