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Random Loot Mod Wiki › Guides › How to Get and Open a Loot Case

How to Get and Open a Loot Case

Getting a Loot Case

A Loot Case is the entry point for everything else in this mod. You obtain one through the mod's loot sources in your world, then bring it to a crafting grid to open it.

Opening It

Place the Loot Case into a crafting grid by itself. The crafting_shaped recipe consumes the case and returns a random reward drawn from the mod's registry. Possible outputs include:

  • Random Armor
  • Random Tool
  • Random Essence
  • Trait Addition Template
  • Trait Subtraction Template

Because the output is random, the same single-case recipe can give you any of these. Stockpile cases before opening so you can compare results and keep the rolls you actually want.

What to Do With Each Result

  • Random Armor and Random Tool are finished gear pieces — equip or store them.
  • Random Essence is a material used in the mod's smelting recipes.
  • Trait Addition Template and Trait Subtraction Template are used to change traits on your gear.

If you get a template you don't need yet, keep it. Templates are the only way to add or remove traits, so they stay useful once you have gear worth modifying.