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Connectivity Mod Wiki

Connectivity Mod Wiki & Guide

wiki.9minecraft.net/connectivity-mod/

Connectivity Mod is a technical mod designed to address various issues with network connections to a server (or local game), including problems like login timeouts, DecoderException (decoding exceptions), packet size limits, ghost blocks, payload being too large, and others.

Guides

Step-by-step, in-game.

Frequently asked questions

How do I know if Connectivity Mod is actually running on my server?
Run the mod's network stats command and see if it returns traffic data — if the command isn't recognized, the mod isn't loaded. You can also check your mods list or server log for the mod's startup message.
What command shows my outgoing network traffic?
Use /connectivity packetsClient to see outgoing traffic from the client side. There's a matching server-side command for viewing traffic from the server's perspective.
Why am I getting DecoderException kicks when joining a modded server?
DecoderException usually means a packet was malformed or exceeded the size the connection could handle during login or play. Connectivity Mod logs the offending packet and its source so you can identify which mod is sending bad data.
How do I fix ghost blocks on my server?
Ghost blocks are typically caused by oversized or dropped packets that the client never receives. Enable the mod's packet logging and oversized-packet warnings to find the source, then address the mod or payload causing the issue.

See all 20 Connectivity questions ›

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