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Thermal Cultivation Mod Wiki › Guides › Watering Cans in Thermal Cultivation

Watering Cans in Thermal Cultivation

Watering Cans are the primary tools added by Thermal Cultivation. They are used to irrigate farmland and significantly speed up the growth of plants, crops, and saplings. Unlike bone meal, which provides a one-time growth boost, Watering Cans provide a continuous area-of-effect (AoE) buff as long as they are held and used.

Tiers and Statistics

Watering Cans come in six distinct tiers, each offering increased water capacity, a larger maximum watering area, and a higher chance to trigger a growth tick.

Tier Capacity Max Area Growth Chance Material Basis
Basic 4,000 mB 3x3 40% Copper
Hardened 12,000 mB 5x5 50% Invar
Reinforced 24,000 mB 7x7 60% Electrum
Signalum 40,000 mB 9x9 70% Signalum
Resonant 60,000 mB 11x11 80% Enderium
Creative Infinite 11x11 100% N/A

Usage and Mechanics

  • Filling: To fill a Watering Can, sneak and right-click on a water source block. Each block removed adds 1,000 mB of water. They can also be filled automatically using a Fluid Transposer or a Reservoir.
  • Watering: Hold right-click to begin watering. The tool will consume water every 4 ticks (5 times per second) to attempt to force a growth update on all plants within its area.
  • Mode Switching: For tiers higher than Basic, players can cycle through smaller watering areas (e.g., 1x1, 3x3, 5x5) by pressing the Cycle Item Mode key (default V).
  • Dyeing: Watering Cans can be customized by combining them with any dye in a crafting grid. To remove the color, place the dyed can back into a crafting grid alone.