Thermal Cultivation Mod Wiki › Guides › Thermal Cultivation Mechanics and Enchantments
Thermal Cultivation Mechanics and Enchantments
Growth Cycles
The Watering Can operates on a 4-tick cycle. During each cycle, the tool checks every block in its AoE. If a block contains a "plant-like" object (crops, saplings, sugar cane, etc.), the tool rolls a percentage chance (based on tier) to force a block update. This mimics the natural "random tick" growth of Minecraft but at a vastly accelerated rate.
Enchanting
Watering Cans support the Holding enchantment, which is unique to the Thermal Series.
- Holding I-IV: Increases the water capacity of the Watering Can.
- Level I: 1.5x Capacity
- Level II: 2.0x Capacity
- Level III: 2.5x Capacity
- Level IV: 3.0x Capacity
Irrigation
Using a Watering Can on Farmland blocks will keep them hydrated indefinitely while the tool is active, preventing them from turning back into dirt even in arid environments without nearby water sources.