TaCZ Weapons and Tactics Mod Wiki › Guides › TaCZ Weapons and Tactics Mechanics & Controls
TaCZ Weapons and Tactics Mechanics & Controls
TaCZ introduces several advanced mechanics that differ from vanilla Minecraft combat.
Keybindings
| Action | Default Key | Description |
|---|---|---|
| Fire | Left Click | Discharges the weapon. |
| Aim (ADS) | Right Click | Zooms in and improves accuracy. |
| Reload | R | Replaces the magazine. |
| Attachment UI | Z | Opens the real-time modification screen. |
| Fire Mode | G / B | Toggles between Semi, Burst, and Auto. |
| Melee | V | Strikes with the butt of the weapon. |
| Inspect | H | Plays a detailed weapon inspection animation. |
| Crawl | (Configurable) | Lowers profile for better stability and stealth. |
Combat Systems
- Headshots: Landing a shot on a mob's head deals critical damage, indicated by a red hitmarker.
- Armor Penetration: Different calibers and weapons have varying effectiveness against armored mobs (Zombies in armor, etc.).
- Recoil & Spread: Continuous fire increases bullet spread and pushes the camera upward. Crouching or crawling significantly reduces these effects.
- Weight System: Carrying heavy weapons (like the Minigun or M95) reduces player movement speed.
- Damage Drop-off: Bullets lose damage over long distances, requiring snipers for far-off targets.