TaCZ Weapons and Tactics Mod — Reference
Crafting Stations & Blocks
TaCZ introduces three primary workbenches required to create and maintain your arsenal. These blocks are the foundation of the mod's survival progression.
Gun Smith Table
The central hub for weapon production. It allows players to craft all base firearms and 'Weapons and Tactics' additions using blueprints and raw materials.
- Recipe: 4x Iron Ingot, 1x Iron Block, 3x Logs (Oak, Birch, or Jungle).
- Function: Select a weapon blueprint to view its material requirements (e.g., Iron, Gold, Diamonds, Quartz) and craft it directly.
Attachment Table
Used to manufacture tactical accessories that improve weapon performance.
- Recipe: 1x Glass Block, 1x Redstone Torch, 1x Chest, 2x Iron Ingots.
- Function: Crafts scopes, muzzle brakes, silencers, tactical grips, and stocks.
Ammo Assembly Table
A specialized station for mass-producing various calibers of ammunition.
- Recipe: 2x Copper Ingots, 1x Iron Ingot, 1x Iron Ammo Box.
- Function: Converts copper, gunpowder, and iron into bullet stacks. Higher-tier ammo may require specialized materials like Blaze Rods.
| Block | Purpose | Key Ingredients |
|---|---|---|
| Gun Smith Table | Crafting Firearms | Iron Block, Logs |
| Attachment Table | Crafting Scopes/Grips | Redstone, Glass |
| Ammo Assembly Table | Crafting Ammunition | Copper, Iron Ammo Box |
Storage & Utility
- Ammo Boxes: Available in Iron, Gold, and Diamond tiers. These act as specialized chests that only store ammunition, with higher tiers offering significantly more slots.
- Targets: Includes Humanoid Targets and Minecart Targets for practicing aim. They display damage numbers and critical hit indicators when struck.
Weaponry
The mod adds dozens of firearms, each with distinct stats, recoil patterns, and effective ranges. Weapons are categorized by their tactical role.
Pistols & Sidearms
Reliable backup weapons with fast draw speeds and low ammo costs. * Glock 17: Standard 9mm pistol with a 17-round capacity. High fire rate and low recoil. * M1911: Classic.45 ACP handgun with high stopping power but limited magazine size. * Desert Eagle.50: High-caliber hand cannon capable of massive damage at the cost of extreme recoil. * CZ75: Versatile pistol with an automatic fire mode option. * B93R: Machine pistol featuring a 3-round burst fire mode.
Assault Rifles & Battle Rifles
Versatile weapons for mid-to-long-range engagements. * SCAR-L / SCAR-H: Reliable rifles with high modularity and balanced stats. * HK416A5: Modern tactical rifle with excellent fire rate and stability. * AKM: High-damage rifle using 7.62mm rounds; features significant vertical recoil. * G3: A heavy battle rifle with 50% armor penetration, dealing 12 base damage. * AUG: Bullpup rifle with an integrated optic and high accuracy.
Sniper Rifles & Marksman Weapons
Precision tools for long-distance eliminations. * M700: Bolt-action rifle using.30-06 rounds. Exceptional accuracy. * AWM: High-powered sniper rifle capable of one-shotting most mobs. * M95.50 Salvation: Anti-materiel rifle requiring Netherite and Diamonds to craft. Deals massive damage and pierces armor. * Kar98k: Historical bolt-action rifle with high iron-sight clarity.
Shotguns
Devastating at close range with pellet-based damage mechanics. * 590M: Pump-action shotgun with high reliability. * M1014: Semi-automatic combat shotgun for rapid clearing. * DB2 Duran: Double-barrel shotgun with massive burst potential.
Submachine Guns (SMGs)
High fire rate weapons optimized for close-quarters combat. * MP5 (A2/A5/SD6): The gold standard for SMGs; low recoil and high mobility. * P90: Features a 50-round magazine and high armor penetration. * Vector: Extreme fire rate capable of shredding unarmored targets instantly.
Heavy Weapons
- M134 Minigun: High-capacity suppression weapon; features a spin-up time and overheating mechanic.
- RPG-7: Explosive launcher for clearing groups of mobs or destroying structures (if enabled in config).