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Skybolt Resonance Mod Wiki

Skybolt Resonance Mod Wiki & Guide

wiki.9minecraft.net/skybolt-resonance-mod/

Adds ball lightning mobs and resonance-based gameplay mechanics.

Guides

Step-by-step, in-game.

Frequently asked questions

Do I need shaders for the lightning to look good?
No—Skybolt Resonance works with vanilla rendering out of the box. The mod uses emissive layers and built-in particle effects to create cinematic lightning, though it also works beautifully with custom shader pipelines if you choose to use them.
Why am I not seeing ball lightning?
Ball lightning is rare and spawns randomly after certain lightning strikes during storms. Keep watching during heavy thunderstorms in open areas—the glowing orbs drift through the air after impact, so you may need to wait through several storms to spot one.
How do I make lightning strike more often?
Lightning frequency depends on vanilla storm intensity and your world's difficulty settings. To see more strikes, wait for heavy thunderstorms in open terrain, or use commands to trigger storms more frequently if your server/world allows it.
What are the Lichtenberg scars and how do I keep them?
Lichtenberg scars are branching burn marks left on ground blocks after direct lightning strikes. They're purely visual and won't disappear unless you manually remove the affected blocks, so they'll persist as permanent reminders of where storms have struck.

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