RFTools Dimensions Mod Wiki › Guides › RFTools Dimensions Dimlet Types
RFTools Dimensions Dimlet Types
Dimlets are the building blocks of your dimensions. They are categorized by the aspect of the world they control:
| Type | Description |
|---|---|
| Material | Defines the base block of the terrain (e.g., Stone, Diamond Block). |
| Liquid | Defines the fluids used for oceans and lakes (e.g., Water, Lava, Oil). |
| Biome | Specifies which biomes appear in the dimension. |
| Terrain | Controls the shape of the world (Flat, Normal, Void, Amplified, Islands). |
| Feature | Adds structures like Orbs, Tendrils, Canyons, or Lakes. |
| Structure | Forces vanilla structures like Villages, Strongholds, or Nether Fortresses. |
| Sky | Controls sky color, fog color, and the appearance of the sun/moon. |
| Time | Sets the day/night cycle (Normal, Fast, Slow, or Static Noon/Night). |
| Mob | Controls which mobs spawn (or prevents spawning entirely). |
| Effect | Applies potion effects to all players in the dimension (Regeneration, Haste). |
| Controller | Determines how biomes are distributed (Single, Checkerboard, Random). |
| Digit | Used to make dimensions unique. Adding a 'Digit 1' dimlet creates a different seed than 'Digit 2'. |