Kingdomcome Combat Wiki

Kingdomcome Combat Wiki & Guide
wiki.9minecraft.net/kingdomcome-combat-mod/
Adds medieval-style weapons including longswords, maces, poleaxes, shields, firearms, and bandages for realistic combat.
Recipes
Every recipe the mod adds, grouped by how it is made.
Items
B
C
D
F
G
H
I
M
N
S
W
Enchantments
Enchantments this mod adds.
Bracers
Cushioning
Full Combustion
Heavy
Pointed
Powerful
Precision
Quick Fuse
Rapid Fire
Stable
Configuration
Every setting in the mod config file, with what it changes.
| Option | What it does |
|---|---|
acquire_angle | Acquire Angle |
modeActivation Mode | Controls when vanilla arms are hidden and the headless third-person body is rendered. |
vanilla_attack_weapon_pickerAdd Vanilla Attack Item | Search by item name or registry ID; saving adds it to the list above. |
aim_left_offset | Aim Left Offset |
armor_physics_compat | Armor Physics Compatibility |
auto_on_hit | Auto Lock On Hit |
bind_head_front | Bind Camera to Head Front Eye Position |
blade_trails | Blade Trails |
blocking_movement_slowdownBlocking Movement Slowdown | When enabled, holding a KCC weapon or shield block slows movement; disabling it removes KCC's additional blocking slowdown without changing vanilla item-use slowdown. |
blood_mist_opacity | Blood Mist Opacity |
render_player_blood | Blood on Players |
blood_particle_percent | Blood Spot/Drop Count |
blood_stain_percent | Blood Stain Intensity |
blood_trace_particle_percent | Blood Trace Particle Amount |
screen_blue_effect_strength | Blue Screen Effect Strength |
body_forward_offset | Body Forward/Backward Offset |
camera_forward_offset | Camera Eye Forward/Backward Offset |
height_offset | Camera Height |
pull_in | Camera Pull-In |
shoulder_offset | Camera Right Offset |
cauldron_face_wash | Cauldron Face Washing |
client_projectile_hurtboxClient Projectile Hurtbox Hits | Controlled by the server. When enabled, clients may report arrows that miss vanilla boxes but intersect mod hurtboxes; the server still verifies every report. |
collision_cache_radiusCollision Cache Radius | Maximum client radius for loading animated model and weapon collision boxes. Defaults to 8 metres; boxes load on demand, or continuously while F3+B is enabled. |
debug | Debug |
Related mods
Other wikis you may find useful.
Bandage
Copper Fighting Mace
Copper Longsword
Copper Poleaxe
Diamond Fighting Mace
Diamond Longsword
Diamond Poleaxe
Firearm Cartridge
Golden Fighting Mace
Golden Longsword
Golden Poleaxe
Hand Cannon
Iron Fighting Mace
Iron Longsword
Iron Poleaxe
Medium Shield
Netherite Fighting Mace
Netherite Longsword
Netherite Poleaxe
Skill Book
Stone Longsword
Wooden Longsword
Better Combat
Combat Roll Mod
Better Combat Mod
Combat Nouveau Mod
Combat Hitboxes Mod