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Worldshape Mod Wiki › Guides › Getting Started with Worldshape

Getting Started with Worldshape

Worldshape operates at the modpack level. Upon the first launch, the mod automatically generates a worldshape directory within your Minecraft instance folder (alongside mods, config, and saves). This folder acts as a local data repository for your custom generation rules.

Directory Structure

To add structures, you must follow a specific namespaced folder hierarchy:

Folder Path Description
worldshape/data/<namespace>/structures/ Contains the .nbt schematic files for your structures.
worldshape/data/<namespace>/structure_spawners/ Contains the .json configuration files that define how and where structures spawn.
worldshape/data/<namespace>/worldgen/template_pool/ Contains .json files for Jigsaw block pools (optional).

Note: Changes made to files in the structure_spawners folder require a game restart to take effect.