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TaCZ Attributes Mod FAQ

10 questions players actually ask, answered.

How do I start using TaCZ Attributes Mod?
Install the mod alongside TaCZ, then use commands like `/attribute @p tacz_attributes:gun_damage base set 2.0` to modify weapon stats on yourself or other players. You can also apply attributes through custom armor with attribute modifiers or by combining them with potion effects for temporary buffs.
What's the difference between aiming down sights and hip fire attributes?
The mod lets you set separate damage, accuracy, or recoil values for when you aim down the sights versus shooting from the hip. This lets you reward precision aiming by making ADS shots deal more damage while keeping hip fire weaker or more chaotic.
Can I make different rules for pistols, shotguns, and sniper rifles?
Yes—the mod includes gun type-specific rules so you can apply attributes only to certain weapon categories without affecting others. This means you can speed up shotgun reloads while keeping sniper rifle reload times slow, for example.
How do I set up ammo conservation or bullet refunds?
Use attributes that give a percentage chance to save ammo when firing or to refund bullets after defeating a mob. These work as chance-based mechanics, so a 20% conservation rate means roughly 1 in 5 shots won't consume ammunition.
What happens if I set recoil to zero?
The gun will fire without any kickback, making it easier to control on full auto or rapid fire. This is useful for creating spray-friendly pistols or removing the skill ceiling from certain weapons if that fits your server's balance.
Can attributes stack if I use commands, armor, and potions together?
Yes—attributes from commands, custom armor modifiers, and potion effects all stack together. Be careful with stacking, as combining multiple sources can quickly make weapons overpowered.
How do magazine size attributes work?
Magazine size attributes let you increase how many bullets a gun holds before needing to reload. A higher magazine size means fewer interruptions during sustained fire.
Does this mod affect performance or server lag?
The mod is designed to work efficiently with commands and armor modifiers, but applying attributes to many players or weapons at once may have minor performance impact on weaker servers. Test with your player count to confirm stability.
Can I use this mod in single-player or only on servers?
You can use it in both single-player and multiplayer—it works anywhere TaCZ is installed. In single-player, you apply attributes to yourself; on servers, admins can apply them to any player.
What's the best way to balance weapon attributes for a server?
Start by testing one attribute change at a time (like increasing headshot damage by 25%) and gather player feedback before stacking multiple changes. Document your attribute values so players know what bonuses they're getting and can learn the meta.