The mod populates the world with iconic enemies and allies from the Mario series.
Bosses
| Mob |
Behavior |
Drops |
| Boom Boom |
Has two stages: a spinning melee phase and a flying phase. Gets dizzy after spinning. |
Power Star, Coins |
Hostile Mobs
| Mob |
Behavior |
Drops |
| Shy Guy |
Chases players and attacks with melee. Comes in various colors. |
Subcon Thread, Shy Guy Mask (Rare) |
| Goomba |
Basic enemy that can be defeated by jumping on its head. |
Coins |
| Koopa Troopa |
Retreats into its shell when hit. Shells can be kicked. |
Koopa Shell |
| Octoomba |
Shoots projectiles at the player from a distance. |
Star Bits |
| Bob-omb |
Chases the player and explodes after a short fuse. |
Gunpowder, Iron Ingots |
| Hammer Bro |
Throws hammers at the player. |
Hammer |
| Piranha Plant |
Bites players who get too close; some shoot fireballs. |
Vines, Seeds |
Passive & Neutral Mobs
| Mob |
Behavior |
Interaction |
| Luma |
Friendly star creatures that attack hostiles by throwing Star Bits. |
Can be befriended. |
| Hungry Luma |
Larger Lumas that request Star Bits. |
Feed them to transform them into a Launch Star. |
| Toad |
NPC villagers found in Toad Houses. |
Can be traded with or protected. |
| Yoshi |
Mountable creature that can eat enemies and flutter jump. |
Tame with Yoshi Fruit. |