Set Up a Basic Manhunt Game
Prepare Teams
Before starting, assign players to either hunters or runners:
`
/team join hunters <player_name>
/team join runners <player_name>
`
Repeat for all participants. Hunters will track the runner(s); runners attempt to complete objectives like reaching the Nether or defeating the Ender Dragon.
Configure and Start
Set your desired head start delay (default is 45 seconds):
`
/scoreboard players set Temp manhunt_lead 45
`
Adjust this value higher if you want runners more time to escape, or lower for a faster-paced game.
Once teams are ready, launch the game:
`
/function manhunt:start_game
`
Hunters will be unable to track runners during the head start period. After the delay expires, hunters gain access to tracking tools and the real chase begins. All players should be in the same world and dimension for the mod to function properly.