Footprint Particle Mod Wiki

Footprint Particle Mod Wiki & Guide
wiki.9minecraft.net/footprint-particle-mod/
Footprint Particle Mod adds a touch of realism to the Minecraft world-now animals leave footprint particles as they walk. These appear as hoof-like marks on the ground. The mod includes settings to customize: How long the footprints remain visible, and Which mobs can leave tracks.
Guides
Step-by-step, in-game.
Configuration
Every setting in the mod config file, with what it changes.
| Option | What it does |
|---|---|
canGenWhenInvisible | Allow gen for entity has Invisible? |
applyBlocksBlock Applied | Blocks that footprint will appear. Format: modid:blockid or #modid:blocktag Higher priority than hardness filter. |
excludedBlocksBlock Excluded | Blocks that footprint will NOT appear. Format: modid:blockid or #modid:blocktag Lower priority than applied. |
enableBoatTrail | Boattttrail |
customPrintCustom Print Texture | Set a specific texture for a specific mob. Format: modid:mobid,fileName1,fileName2,... file must be a PNG and located at assets/footprintparticle/textures/particle in your resourcepack. Meanwhile, you need to register it at assets/footprintpart |
enableMod | Enable for? |
footprintAlpha | Footprint Alpha |
footprintSizeGeneral Footprint Size | Measure in pixel. Change it to actual texture width for better visual if you using custom texture. |
hardnessGateHardness Gate | Block which hardness smaller than gate will gen print. You can set 0 to disable all blocks (whitelist), or 999 to allow all blocks (blacklist) Default is 0.7 |
snowDustLevel | Kick up snow (when print gen on it) |
waterSplashLevel | Kick up splash (when walking on rain) |
lifeTimeAccLifetime reduce when Rain | How fast do particles disappear during rain compared to normal |
railFlameRange | Minecart gen spark on rail |
excludedMobsMob Excluded | Mobs in this list will not generate footprint. Format: modid:mobid |
mobIntervalMob Interval | Mob in this list which SecondPerPrint will multiply by specific value. Format: modid:mobid,value |
blockHeightOffset of Block | Adjust print offset when gen on those blocks. Format: modid:blockid,height or #modid:blocktag,height Take effect when you stand IN that blocks. |
swimPopLevel | Pop up when swimming |
horseLikeMobsPrint Front-Back Offset | Mobs in this list will have a specific front-back offset to gen. They'll also changed frequency when is mounted or dismounted. Format: modid:mobid,value 0.75 will be used if value is empty. |
printHeightPrint Height Offset | Use to prevent print gen under terrain when enable normal map in shader mod. |
spiderLikeMobsPrint Left-Right Offset | Mobs in this list will have a specific left-right offset to gen. Format: modid:mobid,value 0.9 will be used if value is empty. |
printLifetime | Print Lifetime |
sizePerMobPrint Size | Set a separate print size multiple for a mob. Format: modid:mobid,size Lower priority than excluded. |
secPerPrint | Second Per Print |
watermarkAlpha | Watermark Alpha |
Frequently asked questions
What does the Footprint Particle Mod add to Minecraft?
It makes animals and players leave hoof-like footprint particles on the ground as they walk, adding realism and a light tracking mechanic.
On which blocks do footprints appear?
Footprints are generated when walking on low-hardness blocks like dirt, sand, or snow.
Can you customize how the mod behaves?
Yes, the mod includes settings for how long footprints remain visible and which mobs are able to leave tracks.
Do baby mobs leave different footprints than adults?
Yes, baby mobs leave smaller prints than their adult counterparts.
See all 6 Footprint Particle questions ›
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