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Footprint Particle Mod Wiki

Footprint Particle Mod Wiki & Guide

wiki.9minecraft.net/footprint-particle-mod/

Footprint Particle Mod adds a touch of realism to the Minecraft world-now animals leave footprint particles as they walk. These appear as hoof-like marks on the ground. The mod includes settings to customize: How long the footprints remain visible, and Which mobs can leave tracks.

Guides

Step-by-step, in-game.

Configuration

Every setting in the mod config file, with what it changes.

OptionWhat it does
canGenWhenInvisibleAllow gen for entity has Invisible?
applyBlocksBlock AppliedBlocks that footprint will appear. Format: modid:blockid or #modid:blocktag Higher priority than hardness filter.
excludedBlocksBlock ExcludedBlocks that footprint will NOT appear. Format: modid:blockid or #modid:blocktag Lower priority than applied.
enableBoatTrailBoattttrail
customPrintCustom Print TextureSet a specific texture for a specific mob. Format: modid:mobid,fileName1,fileName2,... file must be a PNG and located at assets/footprintparticle/textures/particle in your resourcepack. Meanwhile, you need to register it at assets/footprintpart
enableModEnable for?
footprintAlphaFootprint Alpha
footprintSizeGeneral Footprint SizeMeasure in pixel. Change it to actual texture width for better visual if you using custom texture.
hardnessGateHardness GateBlock which hardness smaller than gate will gen print. You can set 0 to disable all blocks (whitelist), or 999 to allow all blocks (blacklist) Default is 0.7
snowDustLevelKick up snow (when print gen on it)
waterSplashLevelKick up splash (when walking on rain)
lifeTimeAccLifetime reduce when RainHow fast do particles disappear during rain compared to normal
railFlameRangeMinecart gen spark on rail
excludedMobsMob ExcludedMobs in this list will not generate footprint. Format: modid:mobid
mobIntervalMob IntervalMob in this list which SecondPerPrint will multiply by specific value. Format: modid:mobid,value
blockHeightOffset of BlockAdjust print offset when gen on those blocks. Format: modid:blockid,height or #modid:blocktag,height Take effect when you stand IN that blocks.
swimPopLevelPop up when swimming
horseLikeMobsPrint Front-Back OffsetMobs in this list will have a specific front-back offset to gen. They'll also changed frequency when is mounted or dismounted. Format: modid:mobid,value 0.75 will be used if value is empty.
printHeightPrint Height OffsetUse to prevent print gen under terrain when enable normal map in shader mod.
spiderLikeMobsPrint Left-Right OffsetMobs in this list will have a specific left-right offset to gen. Format: modid:mobid,value 0.9 will be used if value is empty.
printLifetimePrint Lifetime
sizePerMobPrint SizeSet a separate print size multiple for a mob. Format: modid:mobid,size Lower priority than excluded.
secPerPrintSecond Per Print
watermarkAlphaWatermark Alpha

See all 26 settings →

Frequently asked questions

What does the Footprint Particle Mod add to Minecraft?
It makes animals and players leave hoof-like footprint particles on the ground as they walk, adding realism and a light tracking mechanic.
On which blocks do footprints appear?
Footprints are generated when walking on low-hardness blocks like dirt, sand, or snow.
Can you customize how the mod behaves?
Yes, the mod includes settings for how long footprints remain visible and which mobs are able to leave tracks.
Do baby mobs leave different footprints than adults?
Yes, baby mobs leave smaller prints than their adult counterparts.

See all 6 Footprint Particle questions ›

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