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Amazing Mace 3D Resource Pack FAQ

10 questions players actually ask, answered.

How do I know if the 3D mace pack is actually working?
Hold the mace in your hand and look at it from the side — a working pack shows a raised, chunky head with visible depth instead of a flat sprite. If it still looks paper-thin, another resource pack is likely overriding it.
Why does my mace still look flat after I installed the pack?
Resource packs lower in your list override ones above them, so move the 3D mace pack to the top. Also make sure the pack is actually enabled and that you're not running a different pack that also edits the mace model.
Does the 3D mace pack work in multiplayer servers?
Yes, resource packs are client-side, so only you see the 3D model — other players see whatever their own packs show. Some servers force their own resource pack, which can override yours.
Can I use this pack with other resource packs at the same time?
Yes, as long as the other packs don't also change the mace model or texture. Load the 3D mace pack above any general-purpose packs so its mace files win.
Will the 3D mace pack hurt my FPS or performance?
A single 3D item model has negligible performance impact compared to terrain or entity packs. If you notice lag, it's almost always another pack or mod, not the mace model itself.
Does the 3D model change the mace's hitbox or damage?
No, it's purely visual — the model is cosmetic and doesn't affect reach, damage, or attack speed. Combat behaves exactly the same as vanilla.
Why does the mace look wrong or glitched in third-person view?
Some 3D item models are only tuned for first-person, so they can look odd from behind or in the inventory. Check whether another pack is partially overriding the model, and try the pack alone to confirm.
Can I see the 3D mace in my inventory and item frames?
Yes, the model renders anywhere the mace is displayed, including your hotbar, inventory, and item frames. If it looks flat in those spots, a conflicting pack is likely taking priority.
How do I take good screenshots that show off the 3D mace?
Angle the camera so light hits the raised edges of the head, and use a low or side angle to emphasize the depth. Avoid straight-on shots where the 3D shape reads as flat.
Does the pack work with shaders or other visual mods?
Yes, shaders change lighting and rendering, not the item model, so the 3D mace still shows. If the mace looks dark or washed out, that's the shader's lighting, not the pack.