Raised Wiki & Guide
The community wiki and guide for Raised — recipes, items, tags and mechanics, kept current for every Minecraft version the mod supports.
About this mod
Take control of the position of your GUI and fix the broken hotbar selection texture!
Move around the GUI!
Raised lets you move around both vanilla and modded GUI layers (that are supported)!
Want the hotbar closer to the middle of the screen? Raised has got your back! Take control of a layer and move it where you please! Control them individually or sync them to make the entire in-game GUI move together!
Working with mods!
Raised allows mods to register layer entries for their own GUI overlays for you to configure their movement. However, Raised can also natively work with mods in several ways that do not require their support!
Any mod that registers their (Neo)Forge overlay via the respective registry is automatically captured and added to Raised's layer registry. This allows you to individually control the layers of many mods without any special support!
Any mod that renders its overlay solely via a (Neo)Forge render event for one of the vanilla layers that Raised supports will be moved along with that vanilla layer. Much the same on Fabric, any mod that injects its overlay render within the scope of Raised's targets in the code will also be moved!
Set it up however you like!
You can edit the layer configurations directly from the config, from a suite of commands, or from the options screen (openable via ~ by default or from the (Neo)Forge mods screen). Please note that the options screen limits the amount that a layer may be displaced to accommodate the use of slider controls. For unlimited displacement, use commands or directly edit the config!
Get the goods!
You can find releases of Raised on both [Modrinth] and [CurseForge] and also access development builds on [GitHub]!
Raised supports Fabric 1.16+, Forge 1.16+, and NeoForge 1.20.2+.
Figure it all out!
You can delve into the [wiki] for details or submit a [bug report] if something isn't quite right!
Still need something? Head on over to the [discussions] forum for support, to read announcements, or discuss anything about the mod!
[Modrinth]: [CurseForge]: [GitHub]: https://github.com/yurisuika/raised [wiki]: https://github.com/yurisuika/raised/wiki [bug report]: https://github.com/yurisuika/raised/issues [discussions]: https://github.com/yurisuika/raised/discussions [Discord]: https://discord.gg/0zdNEkQle7Qg9C1H
Compatibility
Which Minecraft versions and mod loaders the mod supports.
| Loader | MC 26.2 | MC 26.1.2 | MC 26.1.1 | MC 26.1 | MC 1.21.11 | MC 1.21.10 | MC 1.21.9 | MC 1.21.8 | MC 1.21.7 | MC 1.21.6 | MC 1.21.5 | MC 1.21.4 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Fabric | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ |
| Forge | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ |
| Neoforge | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ |
Dependencies
Other mods required (or optional) to run this mod.
Recent updates
Latest releases with the author's changelog notes.
- Fixed config not loading on Forge and NeoForge (1.20.4 and lower) because of duplicate entrypoint in client mod class causing main constructor to be ignored.
- Added log message when config is loaded for potential troubleshooting of early-registering mod layers.
- Fixed config not loading on Forge and NeoForge (1.20.4 and lower) because of duplicate entrypoint in client mod class causing main constructor to be ignored.
- Added log message when config is loaded for potential troubleshooting of early-registering mod layers.
- Fixed config not loading on Forge and NeoForge (1.20.4 and lower) because of duplicate entrypoint in client mod class causing main constructor to be ignored.
- Added log message when config is loaded for potential troubleshooting of early-registering mod layers.
- Fixed config not loading on Forge and NeoForge (1.20.4 and lower) because of duplicate entrypoint in client mod class causing main constructor to be ignored.
- Added log message when config is loaded for potential troubleshooting of early-registering mod layers.
- Fixed config not loading on Forge and NeoForge (1.20.4 and lower) because of duplicate entrypoint in client mod class causing main constructor to be ignored.
- Added log message when config is loaded for potential troubleshooting of early-registering mod layers.
Gallery


Related mods
Mods in the same category as this one.
Developer resources
Version history
Raised Forge-1.20.1-5.1.2 (MC 1.20.1) → NeoForge-1.21.1-5.1.2 (MC 1.21.1): 0 recipes added · 0 recipes removed · 0 recipes updated.