Extract and Render Player Head Textures
Capture a Player Head Texture
Player head texture extraction is useful for documenting player skins or creating custom head renders for wikis. Hold a player head item in your main hand or place one in the world.
Use /wikirender item texture <texture> with either a texture ID or base64 string to render a specific player head. Alternatively, target a player head block or item and press H to open its render menu directly.
Export Raw Texture Data
The mod extracts the raw skin and texture data from the rendered head, allowing you to save both the rendered image and the underlying texture file. In the render menu, you'll see options to export the final render as an image (PNG, WebP) and separately save the raw texture data.
This is particularly valuable for wiki projects that document player skins, custom heads, or armor appearances. The extracted texture data maintains full color and brightness information, ensuring accurate representation of the original design.