Wiki Renderer Mod Wiki › FAQ
Wiki Renderer Mod FAQ
10 questions players actually ask, answered.
How do I open the main rendering interface?
Press H while hovering over an item in your inventory, or type /wikirender in chat to open the main rendering menu. From there you can adjust scale, rotation, lighting, and animation settings before exporting.
Can I render a mob that's not right in front of me?
Yes, use /wikirender entity to render any mob type with optional custom NBT tags, even if it's not loaded or nearby. You can also look directly at a mob and press H to quickly open its render menu.
What file formats can I export to?
The mod supports GIF, APNG, WebP, and MP4 formats for both still images and animations. You select your format in the export menu before saving.
How do I render a specific block state?
Target the block in the world and press H, or use /wikirender block in chat with the block ID and state properties. The rendering menu will open so you can adjust the angle and lighting before export.
Can I batch export multiple items at once?
Yes, the mod includes batch export tools that let you render groups of items, mobs, tooltips, or blocks in a single operation. This is especially useful for wiki documentation projects.
How do I generate a minimap of my world?
Use the minimap generation feature in the rendering interface to create top-down or side-view images with adjustable resolution scaling. The mod also supports cave mode for rendering underground tunnel systems.
Why do my renders have a colored background instead of transparent?
The mod adds transparent backgrounds automatically, but make sure you're exporting to a format that supports transparency like PNG or WebP. If you're using GIF or MP4, you may need to adjust your export settings.
Can I pose mobs or freeze their animations?
Yes, the mod supports live mob posing, frozen arm positions, and armor visibility toggles through the rendering menu. You can also speed up enchantment glint cycles to create shorter, smooth animation loops.
How do I extract a player's skin texture?
Use /wikirender item texture with a texture ID or base64 string to render player heads, or use the dedicated player head texture extraction feature to capture raw skin and equipped gear data. The mod preserves pixel-accurate color and brightness information.
Can I render a large area of my world?
Yes, press C to select two points in the world, then use /wikirender area to render the region between them. You can also use /wikirender area island to automatically scan and render nearby connected terrain.