Wh Npcs Wiki › Guides › Create Your First NPC with Basic Dialogue
Create Your First NPC with Basic Dialogue
Spawning and Opening the Editor
First, spawn an NPC in your world using the mod's spawner block or command. Once placed, hold the Memorion Feather in your main hand and right-click the NPC. This opens the visual editor where you can customize everything.
Building a Simple Dialogue Tree
In the editor, navigate to the Dialogue section. You'll see a node-based interface where each box represents a dialogue line or choice.
- Click to create a new node and type the NPC's text
- Add player response options by creating branches from that node
- Connect nodes by dragging lines between them to form your conversation flow
- Use the text formatting options to add emphasis or special lore terms with tooltips
Saving Your Work
Once satisfied with your dialogue tree, save the configuration. Your NPC will now greet players with the branching conversation you've built. Test it in-game by talking to the NPC—their responses will follow the paths you've created. You can return to edit at any time by right-clicking with the Memorion Feather again.