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Villainous Fish Ai Wiki › Guides › Make Fish Flee from Explosions

Make Fish Flee from Explosions

Setting Up a Fish Scare

This mod's core feature triggers when TNT is primed near fish. Fish will detect the fused TNT and swim away from the blast radius before detonation.

Steps:

1. Find a body of water with fish swimming in it

2. Place TNT blocks near the fish

3. Prime the TNT using flint and steel or a redstone signal

4. Watch as nearby fish immediately swim away from the primed TNT

Practical Uses

You can use this behavior to herd fish into specific areas or away from your builds. Create a controlled environment by priming TNT strategically—fish will naturally flee toward safer waters. This is useful if you're trying to clear a fishing area or protect fish from accidental explosions during mining operations.

Note that fish only react to *primed* TNT, not placed blocks. The reaction is immediate and fish will scatter in multiple directions to escape the perceived threat.