Village Spawn Point Mod FAQ
10 questions players actually ask, answered.
How do I make a new world spawn in a village?
Create a new world with the mod installed and the spawn point will automatically be placed at the center of the village nearest to x=0, z=0. No extra configuration is needed for a basic village start.
Why did my new world not spawn in a village?
Make sure the mod is actually loaded in the instance you used to create the world, since the spawn is chosen at world creation time. If the world was made without the mod active, the spawn will be a normal one.
Which village does the mod pick?
It picks the village closest to the coordinates x=0, z=0. That means the village nearest the world origin, not necessarily the first one you would find by wandering.
Can I choose a specific village or biome to spawn in?
The mod does not let you hand-pick a village; it always selects the one nearest the origin. To influence the result, change the world seed or world type so the nearest village generates where you want it.
Does the bonus chest still work with a village spawn?
Yes, the mod is compatible with the bonus chest world generation option. If you enable the bonus chest when creating the world, an extra chest is placed near the village spawn point.
Where exactly do I spawn in the village?
You spawn at the center of the chosen village rather than at its edge. This puts you among the buildings right away instead of on the outskirts.
Can I use this mod in a modpack I'm building?
Yes, it is designed with pack creators in mind so players begin their game in a village. Just include it in the pack and new worlds will use a village spawn.
Does it work with other world generation or structure mods?
It works alongside mods that change world generation, but a heavily modified world may place villages differently, which changes which village ends up nearest the origin. Test a few seeds if the result matters to you.
Will this hurt performance or world load times?
The mod only affects where the spawn point is set when a world is created, so it has no ongoing performance impact during play. Any extra load time comes from locating the village at world creation, not from the mod running constantly.
I already have a world — can I move my spawn to a village with this mod?
No, the mod sets the spawn during new world creation, so it does not retroactively change an existing world's spawn. You would need to create a new world to get a village start.