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Vault Vision Peek Mod FAQ

10 questions players actually ask, answered.

How do I see container contents without opening them?
Look directly at any storage container (chest, barrel, furnace, etc.) and the HUD will automatically display item counts and details on your screen. If the HUD doesn't appear, press Delete to toggle it on.
What does the fill level indicator show?
The fill level shows what percentage of the container's total capacity is currently used, letting you quickly see if storage is nearly full or has plenty of space remaining.
Can I move the HUD to a different position on my screen?
Yes, press Insert to open the mod settings menu, then adjust the HUD position and text color options to suit your preference.
Does this mod work on multiplayer servers?
Yes, the mod scans containers server-side to minimize network traffic, so it works smoothly on multiplayer worlds without causing lag.
Why isn't the HUD showing information for my container?
Make sure you're looking directly at the container and it's within the scan radius (adjustable in settings). If it's a modded container, verify it's a supported custom inventory block; some mods use incompatible storage systems.
Can I change the keyboard shortcuts for toggling the HUD?
Yes, open the standard Minecraft Controls menu and search for Vault Vision Peek keybinds to reassign Delete, Insert, or any other keys you prefer.
What information does the mod display about containers?
The HUD shows total item count, number of unique item types, available inventory slots, fill level percentage, and a list of the top stored items.
Does the mod work with double chests and chest minecarts?
Yes, the mod fully supports double chests, chest minecarts, hopper minecarts, and other vanilla container variants.
Can I adjust how often the mod scans containers?
Yes, you can modify the scan interval setting in the config file (config/chestcounter.json) or through the settings menu to balance between accuracy and performance.
Will this mod slow down my game?
The mod is designed for minimal performance impact; it uses server-side scanning in multiplayer and adjustable scan intervals to keep overhead low.