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Vampirism Integrations FAQ

10 questions players actually ask, answered.

What does Vampirism Integrations do?
It is an add-on to the Vampirism mod that handles compatibility and cross-mod integrations with other mods. It adds cross-mod interactions, recipes, and gameplay hooks without introducing new blocks.
What mods does Vampirism Integrations support?
Its integrations include HWYLA/WAILA/WTHIT/Jade, Minecraft Comes Alive/MCA Reborn, Consecration, Biomes O' Plenty, Abysalcraft, Blood Magic, Evilcraft, Tinkers Construct, Toroquest, Tough As Nails, Survive, ColdSweat, Crafttweaker, ChoiceTheoremOverhauledVillage, and GuardVillager.
Which Minecraft versions does Vampirism Integrations support?
It supports Minecraft 1.16.5, 1.18.2, 1.19.2, 1.19.3, 1.20.1, and 1.21.1.
What mod loaders does Vampirism Integrations run on?
It runs on Forge and NeoForge.
Does Vampirism Integrations require Vampirism?
Yes, it is an addon to Vampirism, so Vampirism is required.
Does Vampirism Integrations add new items or blocks?
No, it does not introduce new blocks. It adds cross-mod interactions, recipes, and gameplay hooks.
What does the Minecraft Comes Alive integration add?
It lets players suck blood from MCA villagers, adds converted vampire and angry versions of MCA's villager, makes vampires try to suck blood from other villagers or creatures at night, and adds general village compatibility improvements.
What does the Biomes O' Plenty integration do?
It removes sun damage in the biome "Omnious woods" and others.
What does the Abysalcraft integration do?
It removes sun damage in the biome "Darklands".
What does the Crafttweaker integration do?
It allows editing alchemical cauldron and weapon table recipes.