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Twilight Forest 9minecraft — Configuration

Every setting in the mod config file, with what it changes.

OptionWhat it does
twenty_four_hour_format24-Hour FormatIf ON, the clock upgrade displays time in 24-hour format instead of 12-hour format.
animate_trophiesRotate Trophy heads on item model. Has no performance impact at all. For those who don't like fun.
aurora_biomesAurora Shader BiomesDefines which biomes the aurora shader effect will appear in. Leave the list empty to disable the effect.
screen_shakeBeanstalk Screen ShakeControls whether the screen shakes when a Magic Bean is in the process of growing.
boss_drop_chestsIf true, Twilight Forest's bosses will put their drops inside of a chest where they originally spawned instead of dropping the loot directly. Note that the Knight Phantoms are not affected by this as their drops work differently.
casket_uuid_lockingIf true, Keepsake Caskets that are spawned when a player dies will not be accessible by other players. Use this if you dont want people taking from other people's death caskets. NOTE: server operators will still be able to open locked caskets.
check_portal_placementDetermines if new portals should be pre-checked for safety. If false, portals will fail to form rather than redirect to a safe alternate destination. Note that disabling this also reduces the rate at which portal formation checks are performed.
cloud_precipitationCloud Precipitation DistanceDictates how many blocks down from a cloud block should the game logic check for handling weather related code. Lower if experiencing low tick rate. Set to 0 to turn all cloud precipitation logic off.
portals_in_other_dimensionsCreate Portals in Other DimensionsAllow portals to the Twilight Forest to be made outside of the 'origin' dimension. May be considered an exploit.
portal_for_new_playerCreate Return Portal for PlayersIf true, the return portal will spawn for new players that were sent to the TF if `newPlayersSpawnInTF` is true.
default_item_enchantmentsIf false, items that come enchanted when you craft them (such as ironwood or steeleaf gear) will not show this way in the creative inventory. Please note that this doesn't affect the crafting recipes themselves, you will need a datapack to change those.
destructive_portal_lightingDestructive LightningSet this to false if you want the lightning that zaps the portal to not set things on fire. For those who don't like fun.
dim_settingsDimension SettingsSettings that are not reversible without consequences.
ingredient_switchingDisable Ingredient SwitchingIf true, the uncrafting table will no longer allow you to switch between ingredients if a recipe uses a tag for crafting. This will remove the functionality for ALL RECIPES! If you want to prevent certain ingredients from showing up in the first place, use the
locked_toastsDisable Locked Biome ToastsDisables the toasts that appear when entering a locked biome. Not recommended if you're unfamiliar with progression.
disable_portalDisable Portal CreationDisable Twilight Forest portal creation entirely. Provided for server operators looking to restrict action to the dimension.
disable_skull_candlesIf true, disables the ability to make Skull Candles by right clicking a vanilla skull with a candle. Turn this on if you're having mod conflict issues for some reason.
disable_uncraftingDisables the uncrafting function of the uncrafting table. Recommended as a last resort if there's too many things to change about its behavior (or you're just lazy, I dont judge). Do note that special uncrafting recipes are not disabled as the mod relies on th
disable_uncrafting_tableDisables any usage of the uncrafting table, as well as prevents it from showing up in loot or crafted. Please note that table has more uses than just uncrafting, you can read about them here! It is h
uncrafting_mod_idsDisabled Mod IDsHere, you can disable all items from certain mods from being uncrafted. Input a valid mod id to disable all uncrafting recipes from that mod. Example: "twilightforest" will disable all uncrafting recipes from this mod.
uncrafting_recipesDisabled RecipesIf you don't want to disable uncrafting altogether, and would rather disable certain recipes, this is for you. To add a recipe, add the mod id followed by the name of the recipe. You can check this in things like JEI. Example: "twilightforest:firefly_particle_
screen_scaleDisplay ScaleDefines the scale of all display modifiers on the screen.
screen_offset_xDisplay X OffsetDefines the starting Y offset for all display modifiers on the screen.
screen_offset_yDisplay Y OffsetDefines the starting Y offset for all display modifiers on the screen.
first_person_glove_overlayAllows Traveller's Gloves to render on your hand when in 1st person view.
shield_indicatorFortification Shield IndicatorRenders how many fortification shields are currently active on your player above your armor bar. "Turn this off if other mods render over/under it.
shield_indicator_creativeFortification Shield Indicator (creative)Enables the fortification shield indicator in creative for debugging.
giant_skin_uuid_listGiant SkinsList of player UUIDs whose skins the Giants should use. Leave the list empty to use the skin of the player viewing them.
item_displayItem Display Modifier SettingsControls where various elements render when using the Item Display Modifier on Traveller's Gear.
portal_returnLock Return PortalIf false, the return portal will require the activation item.
magic_treesSettings for all things related to the magic trees.
manual_travellers_wings_gradual_glideManual Gradually GlidingWhen this option is off, slow falling is the default. Holding the sneak key makes you fall at normal speed. When this option is on, normal falling is the default. Holding the sneak key activates slow falling.
max_portal_sizeThe max amount of water spaces the mod will check for when creating a portal. Very high numbers may cause performance issues.
mining_rangeMiner's Tree RangeDefines the radius at which the Minewood Core works. Can be a number anywhere between 1 and 128. Set to 0 to prevent the Minewood Core from functioning.
uncrafting_mod_id_flipMod ID BlacklistIf true, this will invert the above option from a blacklist to a whitelist.
multiplayer_fight_adjusterDetermines how bosses should adjust to multiplayer fights. There are 4 possible values that can be put here: NONE: doesnt do anything when multiple people participate in a bossfight. Bosses will act the same as they do in singleplayer or solo fights. MORE_LOOT
optifineOptifine ScreenDisable the nag screen when OptiFine is installed.
origin_dimensionThe dimension you can always travel to the Twilight Forest from, as well as the dimension you will return to. Defaults to the overworld. (domain:regname).
parry_non_twilightParry Non-TF ProjectilesSet to true to parry non-Twilight projectiles.
parry_windowThe amount of ticks after raising a shield that makes it OK to parry a projectile. (1 tick = 1/20 second)
portal_permissionPortal Creation PermissionAllows people with the specified permission or higher to create portals. This is based off of Vanilla's permission system. You can read about them here:
portal_settingsAll settings regarding the Twilight Forest Portal are found here
portal_unlocked_by_advancementPortal Unlock AdvancementUse a valid advancement resource location as a string. For example, using the string "minecraft:story/mine_diamond" will lock the portal behind the "Diamonds!" advancement. Invalid/Empty Advancement resource IDs will leave the portal entirely unlocked.
prettify_ore_meter_guiLines up the dashes and percentages in the Ore Meter GUI.
ram_indicatorQuesting Ram Wool IndicatorRenders a check mark or X above your crosshair while holding wool when hovering over the Questing Ram depending on if that color of wool has been fed to it already.
uncrafting_recipes_flipRecipe BlacklistIf true, this will invert the above uncrafting recipe list from a blacklist to a whitelist.
repairing_xp_costRepairing Cost MultiplierMultiplies the total XP cost of repairing an item and rounds up. Higher values means the recipe will cost more to repair, lower means less. Set to 0 to disable the cost altogether.
shapeless_uncraftingIf true, the uncrafting table will also be allowed to uncraft shapeless recipes. The table was originally intended to only take shaped recipes, but this option remains for people who wish to keep the functionality.
silent_cicadasMakes Cicadas silent for those having sound library problems or finding them annoying.
silent_cicadas_on_headMakes Cicadas silent when one is on your head. If the above option is set to true, this won't have any effect.
sorting_rangeSorting Tree RangeDefines the radius at which the Sortingwood Core works. Can be a number anywhere between 1 and 128. Set to 0 to prevent the Sortingwood Core from functioning.
spawn_in_tfSpawn in Twilight ForestIf true, players spawning for the first time will spawn in the Twilight Forest.
totem_charm_animationTotem of Undying Charm AnimationMakes Charms when triggered display like the Totem of Undying instead of our own effects.
time_rangeTree of Time RangeDefines the radius at which the Timewood Core works. Can be a number anywhere between 1 and 128. Set to 0 to prevent the Timewood Core from functioning.
transformation_rangeTree of Transformation RangeDefines the radius at which the Transformation Core works. Can be a number anywhere between 1 and 128. Set to 0 to prevent the Transformation Core from functioning.
uncrafting_xp_costUncrafting Cost MultiplierMultiplies the total XP cost of uncrafting an item and rounds up. Higher values means the recipe will cost more to uncraft, lower means less. Set to 0 to disable the cost altogether. Note that this only affects reversed crafting recipes, uncrafting recipes wil
drying_rackDrying Rack TimeSets how long items take to dry on the drying rack
more_healthIncreases the health of hostile mobs in the Twilight Forest
more_lootIncreases loot dropped by Twilight Forest mobs
more_loot_and_healthMore Loot & HealthEnables both extra mob loot and increased mob health
quest_ram_woolQuesting Ram WoolAllows the Questing Ram to drop wool when defeated

Other settings in this file

3 more options the mod ships without its own description. Names are taken straight from the config file.

  • chiseled_bookshelf_spawnerChiseled Canopy Bookshelf Spawns
  • buttonEdit Biomes
  • none