Wiki › Twilight Forest 9minecraft › Configuration
Twilight Forest 9minecraft — Configuration
Every setting in the mod config file, with what it changes.
| Option | What it does |
|---|---|
twenty_four_hour_format24-Hour Format | If ON, the clock upgrade displays time in 24-hour format instead of 12-hour format. |
animate_trophies | Rotate Trophy heads on item model. Has no performance impact at all. For those who don't like fun. |
aurora_biomesAurora Shader Biomes | Defines which biomes the aurora shader effect will appear in. Leave the list empty to disable the effect. |
screen_shakeBeanstalk Screen Shake | Controls whether the screen shakes when a Magic Bean is in the process of growing. |
boss_drop_chests | If true, Twilight Forest's bosses will put their drops inside of a chest where they originally spawned instead of dropping the loot directly. Note that the Knight Phantoms are not affected by this as their drops work differently. |
casket_uuid_locking | If true, Keepsake Caskets that are spawned when a player dies will not be accessible by other players. Use this if you dont want people taking from other people's death caskets. NOTE: server operators will still be able to open locked caskets. |
check_portal_placement | Determines if new portals should be pre-checked for safety. If false, portals will fail to form rather than redirect to a safe alternate destination. Note that disabling this also reduces the rate at which portal formation checks are performed. |
cloud_precipitationCloud Precipitation Distance | Dictates how many blocks down from a cloud block should the game logic check for handling weather related code. Lower if experiencing low tick rate. Set to 0 to turn all cloud precipitation logic off. |
portals_in_other_dimensionsCreate Portals in Other Dimensions | Allow portals to the Twilight Forest to be made outside of the 'origin' dimension. May be considered an exploit. |
portal_for_new_playerCreate Return Portal for Players | If true, the return portal will spawn for new players that were sent to the TF if `newPlayersSpawnInTF` is true. |
default_item_enchantments | If false, items that come enchanted when you craft them (such as ironwood or steeleaf gear) will not show this way in the creative inventory. Please note that this doesn't affect the crafting recipes themselves, you will need a datapack to change those. |
destructive_portal_lightingDestructive Lightning | Set this to false if you want the lightning that zaps the portal to not set things on fire. For those who don't like fun. |
dim_settingsDimension Settings | Settings that are not reversible without consequences. |
ingredient_switchingDisable Ingredient Switching | If true, the uncrafting table will no longer allow you to switch between ingredients if a recipe uses a tag for crafting. This will remove the functionality for ALL RECIPES! If you want to prevent certain ingredients from showing up in the first place, use the |
locked_toastsDisable Locked Biome Toasts | Disables the toasts that appear when entering a locked biome. Not recommended if you're unfamiliar with progression. |
disable_portalDisable Portal Creation | Disable Twilight Forest portal creation entirely. Provided for server operators looking to restrict action to the dimension. |
disable_skull_candles | If true, disables the ability to make Skull Candles by right clicking a vanilla skull with a candle. Turn this on if you're having mod conflict issues for some reason. |
disable_uncrafting | Disables the uncrafting function of the uncrafting table. Recommended as a last resort if there's too many things to change about its behavior (or you're just lazy, I dont judge). Do note that special uncrafting recipes are not disabled as the mod relies on th |
disable_uncrafting_table | Disables any usage of the uncrafting table, as well as prevents it from showing up in loot or crafted. Please note that table has more uses than just uncrafting, you can read about them here! It is h |
uncrafting_mod_idsDisabled Mod IDs | Here, you can disable all items from certain mods from being uncrafted. Input a valid mod id to disable all uncrafting recipes from that mod. Example: "twilightforest" will disable all uncrafting recipes from this mod. |
uncrafting_recipesDisabled Recipes | If you don't want to disable uncrafting altogether, and would rather disable certain recipes, this is for you. To add a recipe, add the mod id followed by the name of the recipe. You can check this in things like JEI. Example: "twilightforest:firefly_particle_ |
screen_scaleDisplay Scale | Defines the scale of all display modifiers on the screen. |
screen_offset_xDisplay X Offset | Defines the starting Y offset for all display modifiers on the screen. |
screen_offset_yDisplay Y Offset | Defines the starting Y offset for all display modifiers on the screen. |
first_person_glove_overlay | Allows Traveller's Gloves to render on your hand when in 1st person view. |
shield_indicatorFortification Shield Indicator | Renders how many fortification shields are currently active on your player above your armor bar. "Turn this off if other mods render over/under it. |
shield_indicator_creativeFortification Shield Indicator (creative) | Enables the fortification shield indicator in creative for debugging. |
giant_skin_uuid_listGiant Skins | List of player UUIDs whose skins the Giants should use. Leave the list empty to use the skin of the player viewing them. |
item_displayItem Display Modifier Settings | Controls where various elements render when using the Item Display Modifier on Traveller's Gear. |
portal_returnLock Return Portal | If false, the return portal will require the activation item. |
magic_trees | Settings for all things related to the magic trees. |
manual_travellers_wings_gradual_glideManual Gradually Gliding | When this option is off, slow falling is the default. Holding the sneak key makes you fall at normal speed. When this option is on, normal falling is the default. Holding the sneak key activates slow falling. |
max_portal_size | The max amount of water spaces the mod will check for when creating a portal. Very high numbers may cause performance issues. |
mining_rangeMiner's Tree Range | Defines the radius at which the Minewood Core works. Can be a number anywhere between 1 and 128. Set to 0 to prevent the Minewood Core from functioning. |
uncrafting_mod_id_flipMod ID Blacklist | If true, this will invert the above option from a blacklist to a whitelist. |
multiplayer_fight_adjuster | Determines how bosses should adjust to multiplayer fights. There are 4 possible values that can be put here: NONE: doesnt do anything when multiple people participate in a bossfight. Bosses will act the same as they do in singleplayer or solo fights. MORE_LOOT |
optifineOptifine Screen | Disable the nag screen when OptiFine is installed. |
origin_dimension | The dimension you can always travel to the Twilight Forest from, as well as the dimension you will return to. Defaults to the overworld. (domain:regname). |
parry_non_twilightParry Non-TF Projectiles | Set to true to parry non-Twilight projectiles. |
parry_window | The amount of ticks after raising a shield that makes it OK to parry a projectile. (1 tick = 1/20 second) |
portal_permissionPortal Creation Permission | Allows people with the specified permission or higher to create portals. This is based off of Vanilla's permission system. You can read about them here: |
portal_settings | All settings regarding the Twilight Forest Portal are found here |
portal_unlocked_by_advancementPortal Unlock Advancement | Use a valid advancement resource location as a string. For example, using the string "minecraft:story/mine_diamond" will lock the portal behind the "Diamonds!" advancement. Invalid/Empty Advancement resource IDs will leave the portal entirely unlocked. |
prettify_ore_meter_gui | Lines up the dashes and percentages in the Ore Meter GUI. |
ram_indicatorQuesting Ram Wool Indicator | Renders a check mark or X above your crosshair while holding wool when hovering over the Questing Ram depending on if that color of wool has been fed to it already. |
uncrafting_recipes_flipRecipe Blacklist | If true, this will invert the above uncrafting recipe list from a blacklist to a whitelist. |
repairing_xp_costRepairing Cost Multiplier | Multiplies the total XP cost of repairing an item and rounds up. Higher values means the recipe will cost more to repair, lower means less. Set to 0 to disable the cost altogether. |
shapeless_uncrafting | If true, the uncrafting table will also be allowed to uncraft shapeless recipes. The table was originally intended to only take shaped recipes, but this option remains for people who wish to keep the functionality. |
silent_cicadas | Makes Cicadas silent for those having sound library problems or finding them annoying. |
silent_cicadas_on_head | Makes Cicadas silent when one is on your head. If the above option is set to true, this won't have any effect. |
sorting_rangeSorting Tree Range | Defines the radius at which the Sortingwood Core works. Can be a number anywhere between 1 and 128. Set to 0 to prevent the Sortingwood Core from functioning. |
spawn_in_tfSpawn in Twilight Forest | If true, players spawning for the first time will spawn in the Twilight Forest. |
totem_charm_animationTotem of Undying Charm Animation | Makes Charms when triggered display like the Totem of Undying instead of our own effects. |
time_rangeTree of Time Range | Defines the radius at which the Timewood Core works. Can be a number anywhere between 1 and 128. Set to 0 to prevent the Timewood Core from functioning. |
transformation_rangeTree of Transformation Range | Defines the radius at which the Transformation Core works. Can be a number anywhere between 1 and 128. Set to 0 to prevent the Transformation Core from functioning. |
uncrafting_xp_costUncrafting Cost Multiplier | Multiplies the total XP cost of uncrafting an item and rounds up. Higher values means the recipe will cost more to uncraft, lower means less. Set to 0 to disable the cost altogether. Note that this only affects reversed crafting recipes, uncrafting recipes wil |
drying_rackDrying Rack Time | Sets how long items take to dry on the drying rack |
more_health | Increases the health of hostile mobs in the Twilight Forest |
more_loot | Increases loot dropped by Twilight Forest mobs |
more_loot_and_healthMore Loot & Health | Enables both extra mob loot and increased mob health |
quest_ram_woolQuesting Ram Wool | Allows the Questing Ram to drop wool when defeated |
Other settings in this file
3 more options the mod ships without its own description. Names are taken straight from the config file.
- chiseled_bookshelf_spawnerChiseled Canopy Bookshelf Spawns
- buttonEdit Biomes
- none