Contents (12)
Overview
The Twilight Forest is a large exploration and adventure mod centered on a brand-new dimension: a vast, enchanted woodland that is locked in a permanent state of dusk. Beneath a thick canopy of giant trees, you will find glowing fireflies, winding streams, hidden ruins, and a whole ecosystem of new creatures.
The dimension is built around structured progression. Instead of wandering aimlessly, you follow a chain of bosses and dungeons, each one unlocking the next. Defeating a boss grants access to tougher regions, better loot, and stronger crafting materials, turning the twilight world into a long, rewarding quest.
Along the way you gather unique ores and materials, craft escalating tiers of armor and weapons, tame woodland animals, and uncover the secrets buried inside towers, mazes, and underground labyrinths.
Guides
Step-by-step, in-game.
Recipes
Every recipe the mod adds, grouped by how it is made.
Items
267 items · showing 24. Browse all →
Adherent Spawn Egg
Alpha Yeti Fur
Alpha Yeti Spawn Egg
Arctic Boots
Arctic Fur
Arctic Hood
Arctic Jacket
Arctic Leggings
Armor Shard
Armor Shard Cluster
Armored Giant Spawn Egg
Banner Pattern (Hydra)
Banner Pattern (Ur Ghast)
Banner Pattern (Lich)
Banner Pattern (Naga)
Banner Pattern (Snow Queen)
Banner Pattern (Minoshroom)
Banner Pattern (Alpha Yeti)
Banner Pattern (Knight Phantom)
Banner Pattern (Quest Ram)
Beef Jerky
Berry Medley
Bighorn Sheep Spawn Egg
BlackberryBlocks
481 blocks · showing 24. Browse all →
Acacia Banister
Acacia Drying Rack
Alpha Yeti Boss Spawner
Alpha Yeti Trophy
Antibuilder
Antibuilt Block
Aurora Block
Aurora Pillar
Aurora Slab
Auroralized Glass
Bamboo Banister
Bamboo Drying Rack
Beanstalk Leaves
Birch Banister
Birch Drying Rack
Blackberry Bush
Blightberry Bush
Block of Arctic Fur
Block of Carminite
Block of Fiery Metal
Block of Ironwood
Block of Knightmetal
Block of Steeleaf
Blue Castle DoorMobs
Creatures this mod adds.
Enchantments
Enchantments this mod adds.
Commands
Chat commands this mod registers, and what each one does.
| Command | What it does |
|---|---|
/function twilightforest:dev_powerwash_chunk | |
/function twilightforest:give_3_shields | |
/function twilightforest:setup_structure_hunt | |
/function twilightforest:tp_overworld | |
/function twilightforest:tp_twilight |
Configuration
Every setting in the mod config file, with what it changes.
| Option | What it does |
|---|---|
twenty_four_hour_format24-Hour Format | If ON, the clock upgrade displays time in 24-hour format instead of 12-hour format. |
animate_trophiesAnimate Trophies | Rotate Trophy heads on item model. Has no performance impact at all. For those who don't like fun. |
aurora_biomesAurora Shader Biomes | Defines which biomes the aurora shader effect will appear in. Leave the list empty to disable the effect. |
screen_shakeBeanstalk Screen Shake | Controls whether the screen shakes when a Magic Bean is in the process of growing. |
boss_drop_chestsBoss Drop Chests | If true, Twilight Forest's bosses will put their drops inside of a chest where they originally spawned instead of dropping the loot directly. Note that the Knight Phantoms are not affected by this as their drops work differently. |
casket_uuid_lockingCasket UUID Locking | If true, Keepsake Caskets that are spawned when a player dies will not be accessible by other players. Use this if you dont want people taking from other people's death caskets. NOTE: server operators will still be able to open locked caskets. |
check_portal_placementCheck Portal Placement | Determines if new portals should be pre-checked for safety. If false, portals will fail to form rather than redirect to a safe alternate destination. Note that disabling this also reduces the rate at which portal formation checks are performed. |
chiseled_bookshelf_spawner | Chiseled Canopy Bookshelf Spawns |
cloud_precipitationCloud Precipitation Distance | Dictates how many blocks down from a cloud block should the game logic check for handling weather related code. Lower if experiencing low tick rate. Set to 0 to turn all cloud precipitation logic off. |
portals_in_other_dimensionsCreate Portals in Other Dimensions | Allow portals to the Twilight Forest to be made outside of the 'origin' dimension. May be considered an exploit. |
portal_for_new_playerCreate Return Portal for Players | If true, the return portal will spawn for new players that were sent to the TF if `newPlayersSpawnInTF` is true. |
default_item_enchantmentsDefault Item Enchantments | If false, items that come enchanted when you craft them (such as ironwood or steeleaf gear) will not show this way in the creative inventory. Please note that this doesn't affect the crafting recipes themselves, you will need a datapack to change those. |
destructive_portal_lightingDestructive Lightning | Set this to false if you want the lightning that zaps the portal to not set things on fire. For those who don't like fun. |
dim_settingsDimension Settings | Settings that are not reversible without consequences. |
ingredient_switchingDisable Ingredient Switching | If true, the uncrafting table will no longer allow you to switch between ingredients if a recipe uses a tag for crafting. This will remove the functionality for ALL RECIPES! If you want to prevent certain ingredients from showing up in the first place, use the |
locked_toastsDisable Locked Biome Toasts | Disables the toasts that appear when entering a locked biome. Not recommended if you're unfamiliar with progression. |
disable_portalDisable Portal Creation | Disable Twilight Forest portal creation entirely. Provided for server operators looking to restrict action to the dimension. |
disable_skull_candlesDisable Skull Candles | If true, disables the ability to make Skull Candles by right clicking a vanilla skull with a candle. Turn this on if you're having mod conflict issues for some reason. |
disable_uncraftingDisable Uncrafting | Disables the uncrafting function of the uncrafting table. Recommended as a last resort if there's too many things to change about its behavior (or you're just lazy, I dont judge). Do note that special uncrafting recipes are not disabled as the mod relies on th |
disable_uncrafting_tableDisable Uncrafting Table | Disables any usage of the uncrafting table, as well as prevents it from showing up in loot or crafted. Please note that table has more uses than just uncrafting, you can read about them here! It is h |
uncrafting_mod_idsDisabled Mod IDs | Here, you can disable all items from certain mods from being uncrafted. Input a valid mod id to disable all uncrafting recipes from that mod. Example: "twilightforest" will disable all uncrafting recipes from this mod. |
uncrafting_recipesDisabled Recipes | If you don't want to disable uncrafting altogether, and would rather disable certain recipes, this is for you. To add a recipe, add the mod id followed by the name of the recipe. You can check this in things like JEI. Example: "twilightforest:firefly_particle_ |
screen_scaleDisplay Scale | Defines the scale of all display modifiers on the screen. |
screen_offset_xDisplay X Offset | Defines the starting Y offset for all display modifiers on the screen. |
Frequently asked questions
What bug does the Twilight Forest 9minecraft fix address?
Does this fix add any new mobs to Twilight Forest?
Will I see new items or blocks from this fix?
Where would a player most likely notice the effect of this fix?
Does this fix affect Twilight Forest's bosses or trophies?
Is this fix related to Twilight Forest's enchantments or commands?
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Gallery
8 images from the Twilight Forest 9Minecraft Mod page.







