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Twilight Forest 9minecraft Wiki & Guide

Fixes a bug causing Twilight Forest's caves to cut off when they generate beneath water.

Contents (12)
  1. Overview
  2. Guides
  3. Processes
  4. Items
  5. Blocks
  6. Mobs
  7. Enchantments
  8. Commands
  9. Configuration
  10. Frequently asked questions
  11. Related mods

Overview

The Twilight Forest is a large exploration and adventure mod centered on a brand-new dimension: a vast, enchanted woodland that is locked in a permanent state of dusk. Beneath a thick canopy of giant trees, you will find glowing fireflies, winding streams, hidden ruins, and a whole ecosystem of new creatures.

The dimension is built around structured progression. Instead of wandering aimlessly, you follow a chain of bosses and dungeons, each one unlocking the next. Defeating a boss grants access to tougher regions, better loot, and stronger crafting materials, turning the twilight world into a long, rewarding quest.

Along the way you gather unique ores and materials, craft escalating tiers of armor and weapons, tame woodland animals, and uncover the secrets buried inside towers, mazes, and underground labyrinths.

Guides

Step-by-step, in-game.

Entering the Twilight ForestReaching the twilight dimension is done with a simple ritual portal that you can build almost anywhere. Building the…Twilight Forest BiomesThe dimension is divided into distinct biomes, each with its own atmosphere, mobs, and dangers. Some biomes are…Twilight Forest Bosses & ProgressionProgression is the heart of the mod. Many regions are protected by a magical barrier or a thick, unbreakable cover…Twilight Forest CreaturesThe dimension teems with dozens of new mobs, from harmless wildlife to deadly threats. Friendly & Passive Deer &…Twilight Forest Items, Tools & GearAs you climb the boss ladder you unlock better crafting materials, each forming a full set of tools, weapons, and…Twilight Forest Structures & DungeonsScattered across the land are elaborate, hand-designed structures. Each is a puzzle box of loot, traps, and…Twilight Forest The Magic Map & Utility ItemsNavigation is a challenge in such a large, dark dimension, so the mod gives you tools to explore. Magic Map - a…Twilight Forest Tips & StrategyProgress in order. The bosses are tuned as a ladder. Skipping ahead means facing enemies you cannot yet hurt or…What the Twilight Forest 9minecraft Fix Actually ChangesThe Cave Cutoff Bug In Twilight Forest, caves that generate underneath bodies of water can abruptly stop at the…Why Cave Continuity Matters UndergroundPractical Effects on Exploration Twilight Forest caves are a major part of underground exploration, and caves that…

Recipes

Every recipe the mod adds, grouped by how it is made.

Crafting · 316minecraft:stonecutting · 113twilightforest:drying · 16minecraft:smelting · 9minecraft:smoking · 3minecraft:campfire_cooking · 2minecraft:blasting · 2

Items

267 items · showing 24. Browse all →

View all 267 items →

Blocks

481 blocks · showing 24. Browse all →

View all 481 blocks →

Mobs

Creatures this mod adds.

AdherentAlpha YetiArmored GiantBighorn SheepBlock and ChainBlock and Chain GoblinBoarCarminite BroodlingCarminite GhastguardCarminite GhastlingCarminite GolemCharm EffectCube of AnnihilationDeath TomeDeath Tome BoltDeerDwarf RabbitExplosive Lich BoltFire BeetleGiant MinerHarbinger CubeHedge SpiderHelmet CrabHostile WolfHydraHydra MortarIce CrystalKing SpiderKnight PhantomKoboldLich BoltLich MinionLower Goblin KnightLoyal ZombieMagic PaintingMaze SlimeMinoshroomMinotaurMist WolfMosquito SwarmMoving Slide TrapNagaNature BoltPenguinPinch BeetleProgression Protection BoxQuesting RamRavenRedcapRedcap SapperRoving CubeSkeleton DruidSlime BeetleSlime BlobSnow GuardianSnow QueenSquirrelStable Ice CoreSwarm SpiderTiny BirdTowerwood BorerTrollTwilight LichTwilight Scepter BoltUnstable Ice CoreUpper Goblin KnightUr-GhastWinter WolfWraithYetiZombie

Enchantments

Enchantments this mod adds.

Chill AuraAdds a chance for the attacker to gain the frosted effect after hitting the wearer.
DestructionAllows the Block and Chain to break blocks with a higher mining tier.
Fire ReactAdds a chance for the attacker to be set on fire after hitting the wearer.
RenewalAutomatically recharges scepters when they run out if the holder has the recharge items in their inventory.

Commands

Chat commands this mod registers, and what each one does.

CommandWhat it does
/function twilightforest:dev_powerwash_chunk
/function twilightforest:give_3_shields
/function twilightforest:setup_structure_hunt
/function twilightforest:tp_overworld
/function twilightforest:tp_twilight

Configuration

Every setting in the mod config file, with what it changes.

OptionWhat it does
twenty_four_hour_format24-Hour FormatIf ON, the clock upgrade displays time in 24-hour format instead of 12-hour format.
animate_trophiesAnimate TrophiesRotate Trophy heads on item model. Has no performance impact at all. For those who don't like fun.
aurora_biomesAurora Shader BiomesDefines which biomes the aurora shader effect will appear in. Leave the list empty to disable the effect.
screen_shakeBeanstalk Screen ShakeControls whether the screen shakes when a Magic Bean is in the process of growing.
boss_drop_chestsBoss Drop ChestsIf true, Twilight Forest's bosses will put their drops inside of a chest where they originally spawned instead of dropping the loot directly. Note that the Knight Phantoms are not affected by this as their drops work differently.
casket_uuid_lockingCasket UUID LockingIf true, Keepsake Caskets that are spawned when a player dies will not be accessible by other players. Use this if you dont want people taking from other people's death caskets. NOTE: server operators will still be able to open locked caskets.
check_portal_placementCheck Portal PlacementDetermines if new portals should be pre-checked for safety. If false, portals will fail to form rather than redirect to a safe alternate destination. Note that disabling this also reduces the rate at which portal formation checks are performed.
chiseled_bookshelf_spawnerChiseled Canopy Bookshelf Spawns
cloud_precipitationCloud Precipitation DistanceDictates how many blocks down from a cloud block should the game logic check for handling weather related code. Lower if experiencing low tick rate. Set to 0 to turn all cloud precipitation logic off.
portals_in_other_dimensionsCreate Portals in Other DimensionsAllow portals to the Twilight Forest to be made outside of the 'origin' dimension. May be considered an exploit.
portal_for_new_playerCreate Return Portal for PlayersIf true, the return portal will spawn for new players that were sent to the TF if `newPlayersSpawnInTF` is true.
default_item_enchantmentsDefault Item EnchantmentsIf false, items that come enchanted when you craft them (such as ironwood or steeleaf gear) will not show this way in the creative inventory. Please note that this doesn't affect the crafting recipes themselves, you will need a datapack to change those.
destructive_portal_lightingDestructive LightningSet this to false if you want the lightning that zaps the portal to not set things on fire. For those who don't like fun.
dim_settingsDimension SettingsSettings that are not reversible without consequences.
ingredient_switchingDisable Ingredient SwitchingIf true, the uncrafting table will no longer allow you to switch between ingredients if a recipe uses a tag for crafting. This will remove the functionality for ALL RECIPES! If you want to prevent certain ingredients from showing up in the first place, use the
locked_toastsDisable Locked Biome ToastsDisables the toasts that appear when entering a locked biome. Not recommended if you're unfamiliar with progression.
disable_portalDisable Portal CreationDisable Twilight Forest portal creation entirely. Provided for server operators looking to restrict action to the dimension.
disable_skull_candlesDisable Skull CandlesIf true, disables the ability to make Skull Candles by right clicking a vanilla skull with a candle. Turn this on if you're having mod conflict issues for some reason.
disable_uncraftingDisable UncraftingDisables the uncrafting function of the uncrafting table. Recommended as a last resort if there's too many things to change about its behavior (or you're just lazy, I dont judge). Do note that special uncrafting recipes are not disabled as the mod relies on th
disable_uncrafting_tableDisable Uncrafting TableDisables any usage of the uncrafting table, as well as prevents it from showing up in loot or crafted. Please note that table has more uses than just uncrafting, you can read about them here! It is h
uncrafting_mod_idsDisabled Mod IDsHere, you can disable all items from certain mods from being uncrafted. Input a valid mod id to disable all uncrafting recipes from that mod. Example: "twilightforest" will disable all uncrafting recipes from this mod.
uncrafting_recipesDisabled RecipesIf you don't want to disable uncrafting altogether, and would rather disable certain recipes, this is for you. To add a recipe, add the mod id followed by the name of the recipe. You can check this in things like JEI. Example: "twilightforest:firefly_particle_
screen_scaleDisplay ScaleDefines the scale of all display modifiers on the screen.
screen_offset_xDisplay X OffsetDefines the starting Y offset for all display modifiers on the screen.

See all 67 settings →

Frequently asked questions

What bug does the Twilight Forest 9minecraft fix address?
It fixes a bug where Twilight Forest's caves would cut off when they generated beneath water. This means cave systems now continue properly instead of stopping abruptly under water.
Does this fix add any new mobs to Twilight Forest?
No, it only corrects cave generation behavior. The mobs like the Alpha Yeti, Hydra, and Naga are part of the existing mod, not additions from this fix.
Will I see new items or blocks from this fix?
No, the fix doesn't introduce new items or blocks. Existing content like Arctic Fur, Carminite, and Ironwood blocks remains unchanged.
Where would a player most likely notice the effect of this fix?
Underground, specifically in cave systems that run beneath bodies of water. That's where the cutoff bug previously occurred and where the corrected generation is now visible.
Does this fix affect Twilight Forest's bosses or trophies?
No, bosses like the Lich, Snow Queen, and Minoshroom and their trophies are unaffected. The change is limited to cave generation beneath water.
Is this fix related to Twilight Forest's enchantments or commands?
No, it's purely a world generation correction. Enchantments, commands, and configuration options are separate parts of the mod and aren't changed by this fix.